Attracting students' engagement in programming courses with gamification
暂无分享,去创建一个
Noorminshah A. Iahad | Norasnita Ahmad | N. A. Iahad | Shahdatunnaim Azmi | Norasnita Ahmad | S. Azmi
[1] Mario Piattini,et al. Gamification in software engineering - A systematic mapping , 2015, Inf. Softw. Technol..
[2] Darina Dicheva,et al. A course gamification platform supporting student motivation and engagement , 2014, 2014 International Conference on Web and Open Access to Learning (ICWOAL).
[3] Kay Berkling,et al. Redesign of a Gamified Software Engineering Course Step 2 Scaffolding: Bridging the Motivation Gap , 2013 .
[4] Panagiotis Fotaris,et al. Climbing up the leaderboard: an empirical study of applying Gamification techniques to a computer programming class , 2016 .
[5] Carlos Delgado Kloos,et al. Analyzing students' intentionality towards badges within a case study using Khan academy , 2016, LAK.
[6] Pratik Mishra,et al. Incentive design to mould online behavior: a game mechanics perspective , 2014, GamifIR '14.
[7] Harry B. Santoso,et al. Development of gamification-enriched pedagogical agent for e-Learning system based on community of inquiry , 2015 .
[8] Johanna Pirker,et al. Motivational active learning: engaging university students in computer science education , 2014, ITiCSE '14.
[9] Kay M. Berkling,et al. Gamification Behind the Scenes - Designing a Software Engineering Course , 2015, CSEDU.
[10] Lennart E. Nacke,et al. The kaleidoscope of effective gamification: deconstructing gamification in business applications , 2013, Gamification.
[11] Hung-Yu Wei,et al. Exploring Engaging Gamification Mechanics in Massive Online Open Courses , 2016, J. Educ. Technol. Soc..
[12] Siobhan O'Donovan. Gamification of the Games Course , 2012 .
[13] Galia Angelova,et al. Gamification in Education: A Systematic Mapping Study , 2015, J. Educ. Technol. Soc..
[14] C.-H. Cheng,et al. A mobile gamification learning system for improving the learning motivation and achievements , 2015, J. Comput. Assist. Learn..
[15] Won-Hyung Lee,et al. Dynamical model for gamification of learning (DMGL) , 2013, Multimedia Tools and Applications.
[16] Bertalan Forstner,et al. Socio-cognitive gamification: general framework for educational games , 2015, Journal on Multimodal User Interfaces.
[17] Norasnita Ahmad,et al. Gamification in online collaborative learning for programming courses: A literature review , 2015 .
[18] Joaquim A. Jorge,et al. Engaging Engineering Students with Gamification , 2013, 2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES).
[19] Deborah I. Fels,et al. Reimagining leaderboards: towards gamifying competency models through social game mechanics , 2013, Gamification.
[20] Khe Foon Hew,et al. Going Beyond Face-to-Face Classrooms: Examining Student Motivation to Participate in Online Discussions through a Self-Determination Theory Perspective , 2011 .
[21] Dennis Shasha,et al. A Course on Programming and Problem Solving , 2016, SIGCSE.