Two optimizations of the MPEG-4 FAMC standard for enhanced compression of animated 3D meshes
暂无分享,去创建一个
Marc Antonini | Titus B. Zaharia | Françoise J. Prêteux | Khaled Mamou | Frédéric Payan | Ayman Kamoun
[1] James D. K. Kim,et al. Interpolator data compression for MPEG-4 animation , 2004, IEEE Transactions on Circuits and Systems for Video Technology.
[2] Francoise Preteux,et al. A preliminary evaluation of 3D mesh animation coding techniques , 2005, SPIE Optics + Photonics.
[3] N. Stefanoski,et al. Scalable Linear Predictive Coding of Time-Consistent 3D Mesh Sequences , 2007, 2007 3DTV Conference.
[4] Titus B. Zaharia,et al. Multi-Chart Geometry Video: A Compact Representation for 3D Animations , 2006, Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06).
[5] Adrian Hilton,et al. A Rigid Transform Basis for Animation Compression and Level of Detail , 2005 .
[6] Titus B. Zaharia,et al. A skinning approach for dynamic 3D mesh compression , 2006, Comput. Animat. Virtual Worlds.
[7] I. Daubechies,et al. Wavelet Transforms That Map Integers to Integers , 1998 .
[8] Sang Uk Lee,et al. R-D optimized compression of 3-D mesh sequences based on principal component analysis , 2006, ACM-SE 44.
[9] Marc Antonini,et al. Motion-Based Geometry Compensation for DWT Compression of 3D mesh Sequences , 2007, 2007 IEEE International Conference on Image Processing.
[10] Marc Antonini,et al. An efficient bit allocation for compressing normal meshes with an error-driven quantization , 2005, Comput. Aided Geom. Des..
[11] Craig Gotsman,et al. Compression of soft-body animation sequences , 2004, Comput. Graph..