Lord of the rings: the fellowship of the ring
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Visualising JRR Tolkein's Middle-earth involved creating CG creatures, entirely digital environments, armies of tens of thousands of soldiers, each driven by his own artificial-life "brain" and simulated senses, as well as coming up with a bag of tricks to solve the problem of making fullsize actors appear at hobbit scale.
The scope of the task ranged from vast battlefields where everything in frame was created with CGI to the smallest of things, a digital version of "The One Ring" itself.