“It/I”: a theater play featuring an autonomous computer graphics character

“It/I” IS a two-character theater play where the human character I IS taunted and played by an autonomous computer-graphics character It. We beheve that “It/I” IS the first play ever produced mvolvmg a character reactively controlled by a computer. Autonomous characters can bnng a new dlmenslon to the theater experience by enablmg the audience to go up on stage after the performance and interact directly with the characters, re-enacting the story of the play. This paper reports the expenence and examines techmcal developments needed for the successful productlon of “It/I”. In particular we descnbe the rntenjual scrrpr paradigm used to program the CGcharacter, the proposed SCD-architecture for story-based interactive systems, and the ACTSCRIF-T language for commumcatlon of actions and goals

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