Target acquisition with camera phones when used as magic lenses
暂无分享,去创建一个
[1] Ian Mackenzie,et al. Fitts' law as a performance model in human-computer interaction , 1992 .
[2] Yves Guiard,et al. Preface: Fitts' law 50 years later: Applications and contributions from human-computer interaction , 2004 .
[3] Yves Guiard,et al. Target acquisition in multiscale electronic worlds , 2004, Int. J. Hum. Comput. Stud..
[4] Patrick Baudisch,et al. Halo: a technique for visualizing off-screen objects , 2003, CHI '03.
[5] Christine L. MacKenzie,et al. Physical versus virtual pointing , 1996, CHI.
[6] Antonio Krüger,et al. Towards Real-Time Markerless Tracking of Magic Lenses on Paper Maps , 2007 .
[7] Ravin Balakrishnan,et al. Reaching for objects in VR displays: lag and frame rate , 1994, TCHI.
[8] P. Fitts. The information capacity of the human motor system in controlling the amplitude of movement. , 1954, Journal of experimental psychology.
[9] Allen Newell,et al. The psychology of human-computer interaction , 1983 .
[10] I. Scott MacKenzie,et al. An Isometric Joystick as a Pointing Device for Handheld Information Terminals , 2001, Graphics Interface.
[11] Shumin Zhai,et al. Camera phone based motion sensing: interaction techniques, applications and performance study , 2006, UIST.
[12] Michael Rohs,et al. Marker-Based Embodied Interaction for Handheld Augmented Reality Games , 2007, J. Virtual Real. Broadcast..
[13] A. Murata,et al. Extending Fitts' law to a three-dimensional pointing task. , 2001, Human movement science.
[14] Ben Shneiderman,et al. High Precision Touchscreens: Design Strategies and Comparisons with a Mouse , 1991, Int. J. Man Mach. Stud..
[15] Tovi Grossman,et al. Pointing at trivariate targets in 3D environments , 2004, CHI.
[16] I. Scott MacKenzie,et al. Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts' law research in HCI , 2004, Int. J. Hum. Comput. Stud..
[17] Patrick Baudisch,et al. Keeping things in context: a comparative evaluation of focus plus context screens, overviews, and zooming , 2002, CHI.
[18] E. R. Crossman,et al. Feedback Control of Hand-Movement and Fitts' Law , 1983, The Quarterly journal of experimental psychology. A, Human experimental psychology.
[19] Ka-Ping Yee,et al. Peephole displays: pen interaction on spatially aware handheld computers , 2003, CHI '03.
[20] Jemal H. Abawajy. Advances in pervasive computing: GUEST EDITORIAL , 2009, Int. J. Pervasive Comput. Commun..
[21] I.,et al. Fitts' Law as a Research and Design Tool in Human-Computer Interaction , 1992, Hum. Comput. Interact..
[22] Shumin Zhai,et al. Virtual reality for palmtop computers , 1993, TOIS.
[23] Brent J. Hecht,et al. Wikeye - Using Magic Lenses to Explore Georeferenced Wikipedia Content , 2007 .
[24] Marcel Worring,et al. Navigating on hand held displays: Dynamic versus Static Keyhole Navigation , 2006 .