Realization of abuttals rendering on rugged terrain
暂无分享,去创建一个
Bai Wang | Guiqiang Ni | Guyu Hu | Jianxin Luo | Zhantao Deng | Qin Feng
[1] Dinesh Manocha,et al. Appearance-preserving simplification of polygonal models , 1998 .
[2] Eric Woods,et al. Robust, geometry-independent shadow volumes , 2004, GRAPHITE '04.
[3] Sylvain Lefebvre,et al. ZP+: correct Z-pass stencil shadows , 2005, I3D '05.
[4] Frédo Durand,et al. An Efficient Hybrid Shadow Rendering Algorithm , 2004, Rendering Techniques.
[5] Reinhard Klein,et al. Efficient and Accurate Rendering of Vector Data on Virtual Landscapes , 2007, J. WSCG.
[6] Franklin C. Crow,et al. Shadow algorithms for computer graphics , 1977, SIGGRAPH.
[7] Timo Aila,et al. A hierarchical shadow volume algorithm , 2004, Graphics Hardware.