A Study on the Size of Tangible Organ-shaped Controllers for Exploring Medical Data in VR
暂无分享,去创建一个
Thomas Muender | Rainer Malaka | Andrea Schenk | Tanja Döring | Dirk Weyhe | Anke V. Reinschluessel | Thomas Lück | Anke Verena Reinschluessel | Verena Nicole Uslar | R. Malaka | A. Schenk | D. Weyhe | T. Lück | Thomas Muender | Tanja Döring
[1] Tobias Isenberg,et al. Mouse, Tactile, and Tangible Input for 3D Manipulation , 2016, CHI.
[2] Jeff Rose,et al. Rotating virtual objects with real handles , 1999, TCHI.
[3] Thomas Muender,et al. Tangible Organs: Introducing 3D Printed Organ Models with VR to Interact with Medical 3D Models , 2019, CHI Extended Abstracts.
[4] Andrey Krekhov,et al. Self-Transforming Controllers for Virtual Reality First Person Shooters , 2017, CHI PLAY.
[5] Philippe C. Cattin,et al. Direct Visual and Haptic Volume Rendering of Medical Data Sets for an Immersive Exploration in Virtual Reality , 2019, MICCAI.
[6] Orit Shaer,et al. Reality-based interaction: a framework for post-WIMP interfaces , 2008, CHI.
[7] Daguang Xu,et al. Integrating 3D Geometry of Organ for Improving Medical Image Segmentation , 2019, MICCAI.
[8] Heinz-Otto Peitgen,et al. Clinical relevance of model based computer-assisted diagnosis and therapy , 2008, SPIE Medical Imaging.
[9] S. Hart,et al. Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research , 1988 .
[10] Michael J. Singer,et al. Measuring Presence in Virtual Environments: A Presence Questionnaire , 1998, Presence.
[11] Dieter Schmalstieg,et al. Liver Surgery Planning Using Virtual Reality , 2006, IEEE Computer Graphics and Applications.
[12] Alan L. Yuille,et al. Bridging the Gap Between 2D and 3D Organ Segmentation , 2018, MICCAI.
[13] James H. Johnson,et al. Importance of dissection in learning anatomy: Personal dissection versus peer teaching , 2002, Clinical anatomy.
[14] Thomas Muender,et al. Does It Feel Real?: Using Tangibles with Different Fidelities to Build and Explore Scenes in Virtual Reality , 2019, CHI.
[15] Alessandro Marro,et al. Three-Dimensional Printing and Medical Imaging: A Review of the Methods and Applications. , 2016, Current problems in diagnostic radiology.
[16] V. Vilgrain,et al. Consensus recommendations of three-dimensional visualization for diagnosis and management of liver diseases , 2020, Hepatology International.
[17] Gerard Jounghyun Kim,et al. Effects of sizes and shapes of props in tangible augmented reality , 2009, 2009 8th IEEE International Symposium on Mixed and Augmented Reality.
[18] Pierre Jannin,et al. Decision Making During Preoperative Surgical Planning , 2009, Hum. Factors.
[19] C. L. Ventola. Medical Applications for 3D Printing: Current and Projected Uses. , 2014, P & T : a peer-reviewed journal for formulary management.
[20] Eyal Ofek,et al. Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences , 2016, CHI.
[21] Hiroshi Ishii,et al. Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.
[22] Tobias Isenberg,et al. The State of the Art of Spatial Interfaces for 3D Visualization , 2021, Comput. Graph. Forum.
[23] Hans-Werner Gellersen,et al. Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences , 2015, CHI.
[24] E. Hornecker,et al. Scaling Data Physicalization – How Does Size Influence Experience? , 2021, TEI.