Activity Oriented Teaching Strategy for Software Engineering Course: An Experience Report
暂无分享,去创建一个
[1] Alok Mishra,et al. Software engineering education: some important dimensions , 2007 .
[2] Mary Shaw. Software Engineering for the 21st Century: A basis for rethinking the curriculum , 2005 .
[3] Said Hadjerrouit. Constructivism as guiding philosophy for software engineering education , 2005, SGCS.
[4] Franz Lehner,et al. Requirements Engineering as a Success Factor in Software Projects , 2001, IEEE Softw..
[5] Martin Haigh,et al. Student Perceptions of the Development of Personal Transferable Skills , 1999 .
[6] Shahida Sulaiman,et al. Software engineering education: The gap between industry's requirements and graduates' readiness , 2011, 2011 IEEE Symposium on Computers & Informatics.
[7] Craig S. Miller,et al. Employers' perspectives on it learning outcomes , 2008, SIGITE '08.
[8] Omar S. Saleh,et al. CLOUD BASED SOFTWARE ENGINEERING LEARNING ENVIRONMENT: GUIDELINES TO HOST SOFTWARE ENGINEERING TOOLS ON THE CLOUD , 2017 .
[9] Vasudeva Varma,et al. Systemic Requirements of a Software Engineering Learning Environment , 2015, ISEC.
[10] Jianbing Xiahou,et al. Integrated project based learning in software engineering education , 2010, 2010 International Conference on Educational and Network Technology.
[11] Vasudeva Varma,et al. A Case Study on Teaching Software Engineering Concepts using a Case-Based Learning Environment , 2015, QuASoQ/WAWSE/CMCE@APSEC.
[12] Embry-Riddle Aeronautical,et al. The Flipped Classroom: A Survey of the Research , 2013 .
[13] Vasudeva Varma,et al. Case studies: the potential teaching instruments for software engineering education , 2005, Fifth International Conference on Quality Software (QSIC'05).
[14] Nikolai Tillmann,et al. Pex4Fun: Teaching and learning computer science via social gaming , 2011, 2011 24th IEEE-CS Conference on Software Engineering Education and Training (CSEE&T).
[15] Douglas T. Ross,et al. Structured Analysis for Requirements Definition , 1977, IEEE Transactions on Software Engineering.
[16] Juan Garbajosa,et al. How to apply the Bloom taxonomy to software engineering , 2003, Eleventh Annual International Workshop on Software Technology and Engineering Practice.
[17] Nicolas Martin Paez. A Flipped Classroom Experience Teaching Software Engineering , 2017, 2017 IEEE/ACM 1st International Workshop on Software Engineering Curricula for Millennials (SECM).
[18] สุธััญญา ด้วงอินทร์,et al. Flip your classroom: Reach every student in every class every day , 2017 .
[19] Sanna Järvelä,et al. Socially Constructed Self-Regulated Learning and Motivation Regulation in Collaborative Learning Groups , 2011, Teachers College Record: The Voice of Scholarship in Education.
[20] Diane Horton,et al. Comparing outcomes in inverted and traditional CS1 , 2014, ITiCSE '14.
[21] Y. Raghu Reddy,et al. Teaching software product engineering in undergraduate computing curriculum , 2014, 2014 IEEE 27th Conference on Software Engineering Education and Training (CSEE&T).
[22] Peter Forbrig,et al. A case study of software engineering methods education supported by digital game-based learning: Applying the SEMAT Essence kernel in games and course projects , 2017, 2017 IEEE Global Engineering Education Conference (EDUCON).
[23] Vasudeva Varma,et al. Software Engineering Education in India: Issues and Challenges , 2008, 2008 21st Conference on Software Engineering Education and Training.
[24] Ashish Amresh,et al. Evaluating the effectiveness of flipped classrooms for teaching CS1 , 2013, 2013 IEEE Frontiers in Education Conference (FIE).
[25] Dean Knudson,et al. Investigating the skill gap between graduating students and industry expectations , 2014, ICSE Companion.
[26] Andrew Begel,et al. Struggles of new college graduates in their first software development job , 2008, SIGCSE '08.
[27] Chin-Hsiu Tai,et al. The Effectiveness of Teaching Indigenous Students Mathematics Using Example-Based Cognitive Methods , 2015 .
[28] Víctor Manuel Flores Fonseca,et al. Applying Active Methodologies for Teaching Software Engineering in Computer Engineering , 2017, Rev. Iberoam. de Tecnol. del Aprendiz..
[29] Stephen M. Corey. Action Research in Education , 2014 .
[30] Gerald C. Gannod,et al. Using the inverted classroom to teach software engineering , 2008, 2008 ACM/IEEE 30th International Conference on Software Engineering.
[31] Michelle K. Smith,et al. Active learning increases student performance in science, engineering, and mathematics , 2014, Proceedings of the National Academy of Sciences.
[32] Jamie L. Jensen,et al. Improvements from a Flipped Classroom May Simply Be the Fruits of Active Learning , 2015, CBE life sciences education.
[33] Charles T. Jahren,et al. A systematic review of research on the flipped learning method in engineering education , 2018, Br. J. Educ. Technol..
[34] K. Indra Gandhi. A teaching-learning model for software engineering courses through sensor-based cognitive approach , 2016 .
[35] C. Cortese,et al. Learning through Teaching , 2005 .
[36] L. Abeysekera,et al. Motivation and cognitive load in the flipped classroom: definition, rationale and a call for research , 2015 .
[37] Said Hadjerrouit. Learner-centered web-based instruction in software engineering , 2005, IEEE Transactions on Education.
[38] Maria Ijaz Baig,et al. A study of inverted classroom pedagogy in computer science teaching , 2015 .
[39] C. Phillips,et al. The use of flipped classrooms in higher education: A scoping review , 2015, Internet High. Educ..
[40] Richard M. Felder,et al. THE FUTURE OF ENGINEERING EDUCATION II. TEACHING METHODS THAT WORK , 2000 .
[41] David Kember,et al. Lecturers' approaches to teaching and their relationship to conceptions of good teaching , 2000 .
[42] Noah D. Goodman,et al. A rational account of pedagogical reasoning: Teaching by, and learning from, examples , 2014, Cognitive Psychology.
[43] Timothy Lethbridge,et al. What knowledge is important to a software professional? , 2000, Computer.
[44] M. Sinclair,et al. Project-based learning. , 1998, NT learning curve.