Designing for Physical Interaction and Contingent Encounters in a Mobile Gaming Situation

Gaming is a project set out to investigate how the highway experience can be used as resource in a mobile augmented reality game. At the same time as it opens new possibilities for novel and engaging mobile experiences it also introduce many design challenges. In this paper, we present challenges and implications on the design of two different games, when using the vivid and dynamic mobile context as resource. Essential issues concerns how to adapt the game to the temporality and unpredictability of different mobile situations, safety and the way the interaction is designed and implemented in order to benefit from the dynamic and vivid mobile context.