Fast randomized point location without preprocessing in two- and three-dimensional Delaunay triangulations
暂无分享,去创建一个
[1] Rex A. Dwyer. Higher-dimensional voronoi diagrams in linear expected time , 1989, SCG '89.
[2] Luc Devroye,et al. A Note on Point Location in Delaunay Triangulations of Random Points , 1998, Algorithmica.
[3] H. Borouchaki,et al. Fast Delaunay triangulation in three dimensions , 1995 .
[4] M. Iri,et al. Practical use of Bucketing Techniques in Computational Geometry , 1985 .
[5] Herbert Edelsbrunner,et al. An acyclicity theorem for cell complexes ind dimension , 1990, Comb..
[7] Michael Ian Shamos,et al. Computational geometry: an introduction , 1985 .
[8] Herbert Edelsbrunner,et al. An acyclicity theorem for cell complexes in d dimensions , 1989, SCG '89.
[9] Adrian Bowyer,et al. Computing Dirichlet Tessellations , 1981, Comput. J..
[10] M. Garland,et al. Fast Polygonal Approximation of Terrains and Height Fields , 1998 .
[11] Olivier Devillers. Improved incremental randomized Delaunay triangulation , 1998, SCG '98.
[12] Richard J. Lipton,et al. Multidimensional Searching Problems , 1976, SIAM J. Comput..
[13] David Eppstein,et al. The expected extremes in a Delaunay triangulation , 1991, Int. J. Comput. Geom. Appl..
[14] J. Bonet,et al. An alternating digital tree (ADT) algorithm for 3D geometric searching and intersection problems , 1991 .
[15] P. J. Plauger. Primitives for , 1992 .
[16] Robin Sibson,et al. Computing Dirichlet Tessellations in the Plane , 1978, Comput. J..
[17] Jonathan Richard Shewchuk,et al. Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator , 1996, WACG.
[18] P. George,et al. Delaunay's mesh of a convex polyhedron in dimension d. application to arbitrary polyhedra , 1992 .
[19] Erik Brisson,et al. Representing geometric structures ind dimensions: Topology and order , 1993, Discret. Comput. Geom..
[20] David P. Dobkin,et al. Primitives for the manipulation of three-dimensional subdivisions , 1987, SCG '87.
[21] Michael T. Goodrich,et al. Methods for achieving fast query times in point location data structures , 1997, SODA '97.
[22] Leonidas J. Guibas,et al. Primitives for the manipulation of general subdivisions and the computation of Voronoi diagrams , 1983, STOC.
[23] Boris Aronov,et al. Average-case ray shooting and minimum weight triangulations , 1997, SCG '97.
[24] E. Mucke. Shapes and implementations in three-dimensional geometry , 1993 .
[25] D. George,et al. The X3D grid generation system , 1996 .
[26] Prosenjit Bose,et al. Intersections with random geometric objects , 1998, Comput. Geom..
[27] Leonidas J. Guibas,et al. Primitives for the manipulation of general subdivisions and the computation of Voronoi diagrams , 1983, STOC.
[28] Erik Brisson,et al. Representing geometric structures in d dimensions: topology and order , 1989, SCG '89.