Computing the orthographic projection aspect graph of solids of revolution

Abstract Several researchers have recently addressed the problem of computing the aspect graph of an object by deriving the exact partition of viewpoint space from the object's geometry. Algorithms have been developed to handle general polyhedral objects, with viewpoint space modeled as either the Gaussian sphere or as 3-D space. This paper presents the first algorithm to handle a defined class of curved-surface objects. The algorithm automatically computes the partition of the Guassian sphere, and thereby the aspect graph, for solids of revolution defined as Right, Circular, Straight, Homogeneous Generalized Cylinders.

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