Expressive autonomous cinematography for interactive virtual environments
暂无分享,去创建一个
[1] J. Russell. A circumplex model of affect. , 1980 .
[2] P. Ekman. Emotion in the human face , 1982 .
[3] Rodney A. Brooks,et al. Challenges for complete creature architectures , 1991 .
[4] Glorianna Davenport,et al. Cinematic primitives for multimedia , 1991, IEEE Computer Graphics and Applications.
[5] Steven M. Drucker,et al. Intelligent camera control for graphical environments , 1994 .
[6] Glorianna Davenport,et al. Seeking Dynamic, Adaptive Story Environments , 1994, IEEE Multim..
[7] Steven M. Drucker,et al. CamDroid: a system for implementing intelligent camera control , 1995, I3D '95.
[8] Glorianna Davenport,et al. Narrative guidance of interactivity , 1995 .
[9] David Salesin,et al. The virtual cinematographer: a paradigm for automatic real-time camera control and directing , 1996, SIGGRAPH.
[10] David Salesin,et al. Declarative Camera Control for Automatic Cinematography , 1996, AAAI/IAAI, Vol. 1.
[11] Ken Perlin,et al. Improv: a system for scripting interactive actors in virtual worlds , 1996, SIGGRAPH.
[12] P. Maes,et al. Old tricks, new dogs: ethology and interactive creatures , 1997 .
[13] James C. Lester,et al. Realtime Generation of Customized 3D Animated Explanations for Knowledge-Based Learning Environments , 1997, AAAI/IAAI.
[14] Bruce Blumberg,et al. Sympathetic interfaces: using a plush toy to direct synthetic characters , 1999, CHI '99.
[15] Bruce Blumberg,et al. Behavior-friendly graphics , 1999, 1999 Proceedings Computer Graphics International.
[16] Bruce Blumberg,et al. The Art and Science of Synthetic Character Design , 1999 .