Percutaneous spinal fixation simulation with virtual reality and haptics.

BACKGROUND In this study, we evaluated the use of a part-task simulator with 3-dimensional and haptic feedback as a training tool for percutaneous spinal needle placement. OBJECTIVE To evaluate the learning effectiveness in terms of entry point/target point accuracy of percutaneous spinal needle placement on a high-performance augmented-reality and haptic technology workstation with the ability to control the duration of computer-simulated fluoroscopic exposure, thereby simulating an actual situation. METHODS Sixty-three fellows and residents performed needle placement on the simulator. A virtual needle was percutaneously inserted into a virtual patient's thoracic spine derived from an actual patient computed tomography data set. RESULTS Ten of 126 needle placement attempts by 63 participants ended in failure for a failure rate of 7.93%. From all 126 needle insertions, the average error (15.69 vs 13.91), average fluoroscopy exposure (4.6 vs 3.92), and average individual performance score (32.39 vs 30.71) improved from the first to the second attempt. Performance accuracy yielded P = .04 from a 2-sample t test in which the rejected null hypothesis assumes no improvement in performance accuracy from the first to second attempt in the test session. CONCLUSION The experiments showed evidence (P = .04) of performance accuracy improvement from the first to the second percutaneous needle placement attempt. This result, combined with previous learning retention and/or face validity results of using the simulator for open thoracic pedicle screw placement and ventriculostomy catheter placement, supports the efficacy of augmented reality and haptics simulation as a learning tool.

[1]  T. S. Keller,et al.  Damage-based finite-element vertebroplasty simulations , 2004, European Spine Journal.

[2]  G. Dawe,et al.  Design of the ImmersiveTouch TM : a High-Performance Haptic Augmented Virtual Reality System , 2005 .

[3]  K. Takizawa,et al.  Unilateral transpedicular percutaneous vertebroplasty using puncture simulation , 2006, Radiation Medicine.

[4]  Chee-Kong Chui,et al.  Integrative haptic and visual interaction for simulation of PMMA injection during vertebroplasty. , 2006, Studies in health technology and informatics.

[5]  F. Charbel,et al.  VIRTUAL REALITY IN NEUROSURGICAL EDUCATION: PART‐TASK VENTRICULOSTOMY SIMULATION WITH DYNAMIC VISUAL AND HAPTIC FEEDBACK , 2007, Neurosurgery.

[6]  Fady T Charbel,et al.  Accuracy of ventriculostomy catheter placement using a head- and hand-tracked high-resolution virtual reality simulator with haptic feedback. , 2007, Journal of neurosurgery.

[7]  Z. Lian,et al.  A biomechanical model for real-time simulation of PMMA injection with haptics , 2008, Comput. Biol. Medicine.

[8]  R. Wilcox,et al.  Development of specimen-specific finite element models of human vertebrae for the analysis of vertebroplasty , 2008, Proceedings of the Institution of Mechanical Engineers. Part H, Journal of engineering in medicine.

[9]  A. Gisep,et al.  Injection biomechanics of in vitro simulated vertebroplasty - correlation of injection force and cement viscosity. , 2009, Bio-medical materials and engineering.

[10]  Cristian Luciano,et al.  Virtual ventriculostomy with 'shifted ventricle': neurosurgery resident surgical skill assessment using a high-fidelity haptic/graphic virtual reality simulator , 2009, Neurological research.

[11]  P. Zysset,et al.  Valid micro finite element models of vertebral trabecular bone can be obtained using tissue properties measured with nanoindentation under wet conditions. , 2010, Journal of biomechanics.

[12]  S. Chae,et al.  The effect of vertebral material description during vertebroplasty , 2010, Proceedings of the Institution of Mechanical Engineers. Part H, Journal of engineering in medicine.

[13]  M. V. van Strijen,et al.  Real-Time 3D fluoroscopy guidance during needle interventions: technique, accuracy, and feasibility. , 2010, AJR. American journal of roentgenology.

[14]  Marcus Pfister,et al.  C-Arm Cone Beam Computed Tomography Needle Path Overlay for Fluoroscopic Guided Vertebroplasty , 2010, Spine.

[15]  F. Charbel,et al.  Learning Retention of Thoracic Pedicle Screw Placement Using a High-Resolution Augmented Reality Simulator With Haptic Feedback , 2011, Neurosurgery.