On Spaces and Navigation In and Out of the Computer

Current work on navigation in electronic worlds is based on the assumption that geographic and electronic worlds are similar enough to make it possible to use results from work on environmental psychology and related areas in the design of electronic information spaces. The present paper is an attempt to analyze the underlying assumptions behind this approach in some detail, as well as an a t-tempt to describe a number of different dimensions on which these spaces can differ. We also discuss how these differences might influence user behavior and design. Current work on navigation in electronic worlds is based on the assumption that geographic and electronic worlds are similar enough to make it possible to use results from work on environmental psychology and related areas in the design of electronic information spaces. The present paper is an attempt to analyze the underlying assumptions behind this approach in some detail, as well as an attempt to describe a number of different dimensions on which these spaces can differ. We also discuss how these differences might influence user behavior and design.

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