Adoption of On-line Banking Service Considering the Moderate Effects of On-line Banking Service Type
暂无分享,去创建一个
Byung Goo Kang | Byoung Ho Jun | Pil Koo Han | Jae Woong Choi | B. Kang | Byoungho Jun | J. Choi | Pil-Koo Han
[1] Albert L. Lederer,et al. The technology acceptance model and the World Wide Web , 2000, Decis. Support Syst..
[2] 이유진,et al. A Study on the Factors Affecting the Usage Intention of the Mobile Banking Service in the Digital Convergence Age , 2005 .
[3] Key Pousttchi,et al. Assessment of today's mobile banking applications from the view of customer requirements , 2004, 37th Annual Hawaii International Conference on System Sciences, 2004. Proceedings of the.
[4] Ingoo Han,et al. Effect of trust on customer acceptance of Internet banking , 2002, Electron. Commer. Res. Appl..
[5] D. Littler,et al. The adoption of direct banking services , 1997 .
[6] Heikki Karjaluoto,et al. Consumer acceptance of online banking: an extension of the technology acceptance model , 2004, Internet Res..
[7] Xianggui Qu,et al. Multivariate Data Analysis , 2007, Technometrics.
[8] Michael Tow Cheung,et al. Internet-based e-banking and consumer attitudes: an empirical study , 2002, Inf. Manag..
[9] M. Sathye. Adoption of Internet banking by Australian consumers: an empirical investigation , 1999 .
[10] Fred D. Davis. Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology , 1989, MIS Q..
[11] Honglei Li,et al. Technology acceptance model for internet banking: an invariance analysis , 2005, Inf. Manag..
[12] Jonguk Kim,et al. Factors Influencing Mobile Internet Service Acceptance: Extension of Technology Acceptance Model Using The Flow Theory , 2004 .
[13] Tino Fenech,et al. Using Perceived Ease of Use and Perceived Usefulness to Predict Acceptance of the World Wide Web , 1998, Comput. Networks.
[14] Huaiqing Wang,et al. The adoption of virtual banking: an empirical study , 1999 .
[15] Detmar W. Straub,et al. Gender Differences in the Perception and Use of E-Mail: An Extension to the Technology Acceptance Model , 1997, MIS Q..
[16] Chin-Lung Hsu,et al. Why do people play on-line games? An extended TAM with social influences and flow experience , 2004, Inf. Manag..