Antibandwidth and cyclic antibandwidth of meshes and hypercubes

The antibandwidth problem consists of placing the vertices of a graph on a line in consecutive integer points in such a way that the minimum difference of adjacent vertices is maximised. The problem was originally introduced in [J.Y.-T. Leung, O. Vornberger, J.D. Witthoff, On some variants of the bandwidth minimisation problem, SIAM Journal of Computing 13 (1984) 650-667] in connection with the multiprocessor scheduling problems and can also be understood as a dual problem to the well-known bandwidth problem, as a special radiocolouring problem or as a variant of obnoxious facility location problems. The antibandwidth problem is NP-hard, there are a few classes of graphs with polynomial time complexities. Exact results for nontrivial graphs are very rare. Miller and Pritikin [Z. Miller, D. Pritikin, On the separation number of a graph, Networks 19 (1989) 651-666] showed tight bounds for the two-dimensional meshes and hypercubes. We solve the antibandwidth problem precisely for two-dimensional meshes, tori and estimate the antibandwidth value for hypercubes up to the third-order term. The cyclic antibandwidth problem is to embed an n-vertex graph into the cycle C"n, such that the minimum distance (measured in the cycle) of adjacent vertices is maximised. This is a natural extension of the antibandwidth problem or a dual problem to the cyclic bandwidth problem. We start investigating this invariant for typical graphs and prove basic facts and exact results for the same product graphs as for the antibandwidth.

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