Scheduling: Artificial Conflict
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A Complex System (DEF 2.1) includes elements of two opposing sides that pursue opposing goals by trying to reach different sets of target states. This is a natural conflict. Problems presented in Chapters 3–6 include various examples of such a conflict. In this chapter, we consider a computationally intensive problem without a natural conflict. To apply the LG tools, we map this problem into the class of Complex Systems by introducing an artificial conflict as an abstract board game of two opposing teams of artificial mobile agents.