Evaluation of 3D Virtualization Accuracy for VR-Based Personal Basketball Team-Practice System

In basketball game, players need to learn how to take a next appropriate action by judging various situations with surrounding players through team practice. Such decision-making capabilities in individual practice with virtual reality (VR) technologies can significantly improve the efficiency of team practice. This paper proposes a VR-based basketball team practice learning system which provides VR environments similar to the actual team practice environments by arranging players in a virtual space Proto-type application for smartphones has been developed for 3D virtualization accuracy evaluation where the smartphone is used for team practice to sense the distance between the player and surrounding VR players This paper describes the evaluation results of 3D virtualization accuracy measured by the experiments.