Contextual information access and storytelling in mixed reality using hypermedia
暂无分享,去创建一个
[1] Kevin M. Brooks. Do story agents use rocking chairs? The theory and implementation of one model for computational narrative , 1997, MULTIMEDIA '96.
[2] Ronald Azuma,et al. A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.
[3] BushnellNolan. Relationships between fun and the computer business , 1996 .
[4] Nuno Correia,et al. A mixed reality mystery game , 2003, ICEC.
[5] Alessandro De Gloria,et al. IEEE Pervasive Computing: Integrated Environments - User Testing a Hypermedia Tour Guide , 2002, IEEE Distributed Syst. Online.
[6] Staffan Björk,et al. Pirates! Using the Physical World as a Game Board , 2001, INTERACT.
[7] David Crowe,et al. M-Studio: an authoring application for context-aware multimedia , 2002, MULTIMEDIA '02.
[8] Hideyuki Tamura,et al. Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds , 2001, IEEE Computer Graphics and Applications.
[9] Samir R. Das,et al. Proceedings of the 24th Annual International Conference on Mobile Computing and Networking , 2000, MobiCom 2004.
[10] Michael Gervautz,et al. Collaborative gaming in augmented reality , 1998, VRST '98.
[11] Alessandro De Gloria,et al. User Testing a Hypermedia Tour Guide , 2002, IEEE Pervasive Comput..
[12] Bruce H. Thomas,et al. ARQuake: an outdoor/indoor augmented reality first person application , 2000, Digest of Papers. Fourth International Symposium on Wearable Computers.
[13] Nuno Correia,et al. Augmenting reality with geo-referenced information for environmental management , 2002, GIS '02.
[14] Ivan Poupyrev,et al. The MagicBook - Moving Seamlessly between Reality and Virtuality , 2001, IEEE Computer Graphics and Applications.
[15] Ian E. Smith,et al. HyperCafe: narrative and aesthetic properties of hypervideo , 1996, HYPERTEXT '96.
[16] Keith Cheverst,et al. The role of adaptive hypermedia in a context-aware tourist GUIDE , 2002, CACM.
[17] Edward Branigan. Narrative Comprehension and Film , 1992 .
[18] Dick C. A. Bulterman,et al. The Amsterdam hypermedia model: adding time and context to the Dexter model , 1994, CACM.
[19] Mayer D. Schwartz,et al. The Dexter Hypertext Reference Model , 1994, CACM.
[20] Hongjing Wu,et al. AHAM: a Dexter-based reference model for adaptive hypermedia , 1999, Hypertext.
[21] Joseph M. Goodman,et al. HAM: a general-purpose hypertext abstract machine , 1987, Hypertext.
[22] Volker Coors,et al. Meeting the spirit of history , 2001, VAST '01.
[23] Gregory D. Abowd,et al. Rapid prototyping of mobile context-aware applications: the Cyberguide case study , 1996, MobiCom '96.
[24] Vladimir Propp,et al. Morphology of the folktale , 1959 .
[25] Andrew Stern,et al. Integrating Plot, Character and Natural Language Processing in the Interactive Drama Façade , 2003 .
[26] Nuno Correia,et al. HyperReal: a hypermedia model for mixed reality , 2003, HYPERTEXT '03.
[27] Peter Ørbæk,et al. Towards geo-spatial hypermedia: Concepts and prototype implementation , 2002, HYPERTEXT '02.
[28] Ronald Azuma,et al. Recent Advances in Augmented Reality , 2001, IEEE Computer Graphics and Applications.
[29] Wayne Piekarski,et al. ARQuake: the outdoor augmented reality gaming system , 2002, CACM.
[30] Bastian Leibe,et al. MIND-WARPING: towards creating a compelling collaborative augmented reality game , 2000, IUI '00.
[31] Ian MacColl,et al. The Use of Spatial Models in Mixed-Reality Systems , 2002 .
[32] Norman K. Meyrowitz. Intermedia: The Architecture and Construction of an Object-Oriented Hypermedia System and Applications Framework , 1986, OOPSLA.
[33] Reiner Wichert. Collaborative Gaming in a Mobile Augmented Reality Environment , 2002 .
[34] Norman Meyrowitz,et al. Intermedia: The architecture and construction of an object-oriented hypemedia system and applications framework , 1986, OOPLSA '86.
[35] Randall H. Trigg,et al. Design issues for a Dexter-based hypermedia system , 1992, ECHT '92.
[36] Jonathan Munson,et al. An approach to providing a seamless end-user experience for location-aware applications , 2001, WMC '01.
[37] Randall H. Trigg,et al. Notecards in a nutshell , 1986, CHI '87.
[38] Wolfgang Wahlster,et al. A resource-adaptive mobile navigation system , 2002, IUI '02.
[39] Mayer D. Schwartz,et al. Contexts: a partitioning concept for hypertext , 1986, CSCW '86.