A hierarchical approach to interactive motion editing for human-like figures
暂无分享,去创建一个
[1] Badler,et al. Techniques for Generating the Goal-Directed Motion of Articulated Structures , 1982, IEEE Computer Graphics and Applications.
[2] Bradley Evan Paden,et al. Kinematics and Control of Robot Manipulators , 1985 .
[3] Anthony A. Maciejewski,et al. Computational modeling for the computer animation of legged figures , 1985, SIGGRAPH.
[4] Ken Shoemake,et al. Animating rotation with quaternion curves , 1985, SIGGRAPH.
[5] Francis J. M. Schmitt,et al. An adaptive subdivision method for surface-fitting from sampled data , 1986, SIGGRAPH.
[6] Andrew P. Witkin,et al. Spacetime constraints , 1988, SIGGRAPH.
[7] Arun N. Netravali,et al. Motion interpolation by optimal control , 1988, SIGGRAPH.
[8] David R. Forsey,et al. Hierarchical B-spline refinement , 1988, SIGGRAPH.
[9] John C. Platt,et al. Constraints methods for flexible models , 1988, SIGGRAPH.
[10] F. A. Seiler,et al. Numerical Recipes in C: The Art of Scientific Computing , 1989 .
[11] Michael A. Lachance,et al. An introduction to splines for use in computer graphics and geometric modeling , 1990 .
[12] Michael F. Cohen,et al. Interactive spacetime control for animation , 1992, SIGGRAPH.
[13] Andrew P. Witkin,et al. Variational surface modeling , 1992, SIGGRAPH.
[14] Interactive spacetime control for animation , 1992 .
[15] William H. Press,et al. The Art of Scientific Computing Second Edition , 1998 .
[16] WitkinAndrew,et al. Variational surface modeling , 1992 .
[17] John F. Hughes,et al. Direct manipulation of free-form deformations , 1992, SIGGRAPH.
[18] Zicheng Liu,et al. Hierarchical spacetime control , 1994, SIGGRAPH.
[19] David Salesin,et al. Multiresolution curves , 1994, SIGGRAPH.
[20] Jean-Claude Latombe,et al. Planning motions with intentions , 1994, SIGGRAPH.
[21] Norman I. Badler,et al. Inverse kinematics positioning using nonlinear programming for highly articulated figures , 1994, TOGS.
[22] Tony DeRose,et al. Multiresolution analysis of arbitrary meshes , 1995, SIGGRAPH.
[23] Sung Yong Shin,et al. Image metamorphosis using snakes and free-form deformations , 1995, SIGGRAPH.
[24] Zoran Popovic,et al. Motion warping , 1995, SIGGRAPH.
[25] Sung Yong Shin,et al. A general construction scheme for unit quaternion curves with simple high order derivatives , 1995, SIGGRAPH.
[26] Ken-ichi Anjyo,et al. Fourier principles for emotion-based human figure animation , 1995, SIGGRAPH.
[27] Lance Williams,et al. Motion signal processing , 1995, SIGGRAPH.
[28] David R. Forsey,et al. Surface fitting with hierarchical splines , 1995, TOGS.
[29] Peter Schröder,et al. Spherical wavelets: efficiently representing functions on the sphere , 1995, SIGGRAPH.
[30] Shang Guo,et al. A high-level control mechanism for human locomotion based on parametric frame space interpolation , 1996 .
[31] David Salesin,et al. Interactive multiresolution surface viewing , 1996, SIGGRAPH.
[32] Norman I. Badler,et al. Real-Time Inverse Kinematics of the Human Arm , 1996, Presence: Teleoperators & Virtual Environments.
[33] Michael F. Cohen,et al. Efficient generation of motion transitions using spacetime constraints , 1996, SIGGRAPH.
[34] Sung Yong Shin,et al. Scattered Data Interpolation with Multilevel B-Splines , 1997, IEEE Trans. Vis. Comput. Graph..
[35] Gerald E. Farin,et al. Curves and surfaces for computer-aided geometric design - a practical guide, 4th Edition , 1997, Computer science and scientific computing.
[36] J. Hahn,et al. Interpolation Synthesis of Articulated Figure Motion , 1997, IEEE Computer Graphics and Applications.
[37] Michael Gleicher,et al. Motion editing with spacetime constraints , 1997, SI3D.
[38] Tony DeRose,et al. Multiresolution analysis for surfaces of arbitrary topological type , 1997, TOGS.
[39] Michael Gleicher,et al. Retargetting motion to new characters , 1998, SIGGRAPH.
[40] Michael F. Cohen,et al. Verbs and Adverbs: Multidimensional Motion Interpolation , 1998, IEEE Computer Graphics and Applications.