Hierarchical Visualization of Large-scale Unstructured Hexahedral Volume Data
暂无分享,去创建一个
[1] Bruno Lévy,et al. Least squares conformal maps for automatic texture atlas generation , 2002, ACM Trans. Graph..
[2] Hugues Hoppe,et al. Progressive meshes , 1996, SIGGRAPH.
[3] Kwan-Liu Ma,et al. Multiresolution view-dependent splat based volume rendering of large irregular data , 2001, Proceedings IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics (Cat. No.01EX520).
[4] Klaus Mueller,et al. A comparison of normal estimation schemes , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).
[5] Klaus Mueller,et al. Classification and local error estimation of interpolation and derivative filters for volume rendering , 1996, Proceedings of 1996 Symposium on Volume Visualization.
[6] D. Shepard. A two-dimensional interpolation function for irregularly-spaced data , 1968, ACM National Conference.
[7] Issac J. Trotts,et al. Simplification of tetrahedral meshes , 1998 .
[8] James H. Oliver,et al. Generalized unstructured decimation [computer graphics] , 1996, IEEE Computer Graphics and Applications.
[9] Reinhard Klein,et al. Efficient representation and extraction of 2-manifold isosurfaces using kd-trees , 2004, Graph. Model..
[10] Rüdiger Westermann,et al. Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces , 1999, The Visual Computer.
[11] Ken Brodlie,et al. Improving the Robustness and Accuracy of the Marching Cubes Algorithm for Isosurfacing , 2003, IEEE Trans. Vis. Comput. Graph..
[12] Steve Marschner,et al. An evaluation of reconstruction filters for volume rendering , 1994, Proceedings Visualization '94.
[13] Kenneth I. Joy,et al. High-quality rendering of smooth isosurfaces , 1999, Comput. Animat. Virtual Worlds.
[14] Roni Yagel,et al. Octree-based decimation of marching cubes surfaces , 1996, Proceedings of Seventh Annual IEEE Visualization '96.
[15] Received June,et al. Geometric Modeling Using Octree Encoding DONALDMEAGHER , 1982 .
[16] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[17] Markus H. Gross,et al. Compression Domain Volume Rendering for Distributed Environments , 1997, Comput. Graph. Forum.
[18] William Ribarsky,et al. Real-time, continuous level of detail rendering of height fields , 1996, SIGGRAPH.
[19] R. Sibson,et al. A brief description of natural neighbor interpolation , 1981 .
[20] Paolo Cignoni,et al. Reconstruction of topologically correct and adaptive trilinear isosurfaces , 2000, Comput. Graph..
[21] Mark Meyer,et al. Intrinsic Parameterizations of Surface Meshes , 2002, Comput. Graph. Forum.
[22] Gregory M. Nielson,et al. On Marching Cubes , 2003, IEEE Trans. Vis. Comput. Graph..
[23] Paolo Cignoni,et al. Simplification of Tetrahedral meshes with accurate error evaluation , 2000 .
[24] Thomas Frühauf,et al. Raycasting with Opaque Isosurfaces in Nonregularly Gridded CFD Data , 1995, Visualization in Scientific Computing.
[25] Tao Ju,et al. Dual contouring of hermite data , 2002, ACM Trans. Graph..
[26] Markus H. Gross,et al. Progressive tetrahedralizations , 1998, Proceedings Visualization '98 (Cat. No.98CB36276).