Does Touch Matter?: The Effects of Haptic Visualization on Human Performance, Behavior and Perception

Chang S. Nam1, Paul Richard2, Takehiko Yamaguchi3, and Sangwoo Bahn4 1Edward P. Fitts Department of Industrial and Systems Engineering, North Carolina State University, Raleigh, North Carolina, USA 2Laboratoire Angevin de Recherche en Ingénierie des Systèmes (LARIS), Université d’Angers, Angers, France 3Department of Applied Electronics, Tokyo University of Science, Tokyo, Japan 4Department of Industrial and Management Engineering, Myongji University, Yongin, Korea

[1]  Lucy Y. Pao,et al.  Synergistic visual/haptic rendering modes for scientific visualization , 2004, IEEE Computer Graphics and Applications.

[2]  Kirsten Rassmus-Gröhn,et al.  Supporting presence in collaborative environments by haptic force feedback , 2000, TCHI.

[3]  Ralph Schroeder,et al.  Small-Group Behavior in a Virtual and Real Environment: A Comparative Study , 2000, Presence: Teleoperators & Virtual Environments.

[4]  Patrick Ragert,et al.  Improving human haptic performance in normal and impaired human populations through unattended activation-based learning , 2005, TAP.

[5]  Cagatay Basdogan,et al.  Haptics in minimally invasive surgical simulation and training , 2004, IEEE Computer Graphics and Applications.

[6]  Cagatay Basdogan,et al.  An experimental study on the role of touch in shared virtual environments , 2000, TCHI.

[7]  Dan R. Olsen,et al.  Evaluating user interface systems research , 2007, UIST.

[8]  P. Richard,et al.  Human perceptual issues in virtual environments: sensory substitution and information redundancy , 1995, Proceedings 4th IEEE International Workshop on Robot and Human Communication.

[9]  P.X. Liu,et al.  Design and implementation of a collaborative virtual haptic surgical training system , 2005, IEEE International Conference Mechatronics and Automation, 2005.

[10]  Peter Robinson,et al.  Cursor measures for motion-impaired computer users , 2002, ASSETS.

[11]  Roger J. Hubbold,et al.  Collaborative stretcher carrying: a case study , 2002, EGVE.

[12]  Nigel W. John,et al.  The Role of Haptics in Medical Training Simulators: A Survey of the State of the Art , 2011, IEEE Transactions on Haptics.

[13]  Tomohiro Amemiya,et al.  Orienting Kinesthetically: A Haptic Handheld Wayfinder for People with Visual Impairments , 2010, TACC.

[14]  Yuan-Shin Lee,et al.  Five-axis pencil-cut planning and virtual prototyping with 5-DOF haptic interface , 2004, Comput. Aided Des..

[15]  Gabriel Robles-De-La-Torre,et al.  The importance of the sense of touch in virtual and real environments , 2006, IEEE MultiMedia.