Applications of computer-graphics animation for motion-perception research

The advantages and limitations of using computer-animated stimuli in studying motion-perception are presented and discussed. Most current programs of motion-perception research could not be pursued without the use of computer-graphics animation. Computer-generated displays afford latitudes of freedom and control that are almost impossible to attain through conventional methods. There are, however, limitations to this presentational medium. Computer-generated displays present simplified approximations of the dynamics in natural events. Very little is known about how the differences between natural events and computer simulations influence perceptual processing. In practice, it is assumed that the findings of computer generated stimuli will generalize to natural events.

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