Performance Optimization and Auto-Tuning
暂无分享,去创建一个
[1] Samuel Williams,et al. An auto-tuning framework for parallel multicore stencil computations , 2010, 2010 IEEE International Symposium on Parallel & Distributed Processing (IPDPS).
[2] Robert B. Ross,et al. A configurable algorithm for parallel image-compositing applications , 2009, Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis.
[3] Marc Levoy,et al. Volume rendering on scalable shared-memory MIMD architectures , 1992, VVS.
[4] Samuel Williams,et al. A Generalized Framework for Auto-tuning Stencil Computations , 2009 .
[5] Jens H. Krüger,et al. Tuvok, an Architecture for Large Scale Volume Rendering , 2010, VMV.
[6] Stefan Bruckner,et al. A refined data addressing and processing scheme to accelerate volume raycasting , 2004, Comput. Graph..
[7] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.
[8] Samuel Williams,et al. Optimization and Performance Modeling of Stencil Computations on Modern Microprocessors , 2007, SIAM Rev..
[9] V. Pascucci,et al. Global Static Indexing for Real-Time Exploration of Very Large Regular Grids , 2001, ACM/IEEE SC 2001 Conference (SC'01).
[10] Roberto Manduchi,et al. Bilateral filtering for gray and color images , 1998, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271).
[11] Enrico Gobbetti,et al. A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets , 2008, The Visual Computer.
[12] Samuel Williams,et al. Stencil computation optimization and auto-tuning on state-of-the-art multicore architectures , 2008, 2008 SC - International Conference for High Performance Computing, Networking, Storage and Analysis.
[13] Ananta Tiwari,et al. End-to-End Auto-Tuning with Active Harmony , 2010 .
[14] Simon Stegmaier,et al. A simple and flexible volume rendering framework for graphics-hardware-based raycasting , 2005, Fourth International Workshop on Volume Graphics, 2005..
[15] E. Wes Bethel,et al. MPI-hybrid Parallelism for Volume Rendering on Large, Multi-core Systems , 2010, EGPGV@Eurographics.
[16] P. Slusallek,et al. High-speed volume ray casting with CUDA , 2008, 2008 IEEE Symposium on Interactive Ray Tracing.
[17] Kenneth I. Joy,et al. Streamline Integration Using MPI-Hybrid Parallelism on a Large Multicore Architecture , 2011, IEEE Transactions on Visualization and Computer Graphics.
[18] Robert Latham,et al. End-to-End Study of Parallel Volume Rendering on the IBM Blue Gene/P , 2009, 2009 International Conference on Parallel Processing.