A joint-space controller based on redundant muscle tension for multiple DOF joints in musculoskeletal humanoids

To achieve contact tasks with musculoskeletal humanoids, adaptive motion by muscle tension control and robustness against actuator malfunction is important. In this paper, we develop a tension-based joint-space controller for musculoskeletal multiple DOF joints. Joint angle estimation is integrated with the controller, enabling application to spherical joints and spine structure whose joint angle cannot be directly measured. Furthermore, by utilizing the muscle redundancy, a fault tolerant controller is enabled. For evaluation we develop the head and neck of the musculoskeletal humanoid “Kengoro”. We demonstrate by motion generating experiments that the controller is valid and that joint torque estimation is improved compared with a previous controller based on muscle length. Toward an application for contact tasks, we show that contact detection on unknown environments is achieved utilizing the estimated joint torque.

[1]  Chiarella Sforza,et al.  Three-dimensional analysis of active head and cervical spine range of motion: effect of age in healthy male subjects. , 2002, Clinical biomechanics.

[2]  Junichi Urata,et al.  Design concept of detail musculoskeletal humanoid “Kenshiro” - Toward a real human body musculoskeletal simulator , 2012, 2012 12th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2012).

[3]  Masayuki Inaba,et al.  A sensor-driver integrated muscle module with high-tension measurability and flexibility for tendon-driven robots , 2015, 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS).

[4]  Hiroaki Kobayashi,et al.  On Stiffness Control of Tendon-Driven Robotic Mechanism with Redundant Tendons , 1999 .

[5]  Alois Knoll,et al.  Anthrob - A printed anthropomimetic robot , 2013, 2013 13th IEEE-RAS International Conference on Humanoid Robots (Humanoids).

[6]  T. Tsuji Human Arm Impedance in Multi-Joint Movements , 1997 .

[7]  Masayuki Inaba,et al.  Design of humanoid body trunk with “multiple spine structure” and “planar-muscle-driven” system for achievement of humanlike powerful and lithe motion , 2011, 2011 IEEE International Conference on Robotics and Biomimetics.

[8]  Takuma Shirai,et al.  Development of musculoskeletal spine structure that fulfills great force requirements in upper body kinematics , 2015, 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS).

[9]  Masayuki Inaba,et al.  Realization of flexible motion by musculoskeletal humanoid “Kojiro” with add-on nonlinear spring units , 2010, 2010 10th IEEE-RAS International Conference on Humanoid Robots.

[10]  Masayuki Inaba,et al.  Learning nonlinear muscle-joint state mapping toward geometric model-free tendon driven musculoskeletal robots , 2015, 2015 IEEE-RAS 15th International Conference on Humanoid Robots (Humanoids).

[11]  Alois Knoll,et al.  Computed muscle control for an anthropomimetic elbow joint , 2012, 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems.

[12]  Rob Knight,et al.  ECCE1: The first of a series of anthropomimetic musculoskeletal upper torsos , 2010, 2010 10th IEEE-RAS International Conference on Humanoid Robots.

[13]  Masayuki Inaba,et al.  Whole body adapting behavior with muscle level stiffness control of tendon-driven multijoint robot , 2011, 2011 IEEE International Conference on Robotics and Biomimetics.

[14]  Alois Knoll,et al.  A scalable joint-space controller for musculoskeletal robots with spherical joints , 2011, 2011 IEEE International Conference on Robotics and Biomimetics.