Conception collaborative d'objets géographiques. Application aux jeux de territoire

This article presents the results of a reflection on collaborative design of geographical objects. A multi-disciplinary group interacted depending on their cultural and scientific field. This group designed the architecture and the services for an acquisition and conception tool. We apply this research to the analysis of a game in order to define a territory and to elaborate a share representation of space. MOTS-CLÉS : représentation spatiale, conception collaborative, jeu, interdisciplinarité, territoire.