Continuous Access of Broadcast Data Using Artificial Pointers Under a Wireless Mobile Computing

In a ubiquitous information environment, massive number of users carrying their portable computers can retrieve information anywhere and anytime using wireless mobile computing technologies. Wireless data broadcasting as a way of disseminating information to the large number of clients, has an inherent advantage by providing all types of users global access to information. An adaptive access method, which tolerates the access failure, has been proposed in an error-prone mobile environment. However the influence of version bits to deal with the updates of the broadcast data has not been exploited for the broadcast with modified but the same size and structure update. The basic idea is to distinguish the type of update that does not influence the change in the size and structure of the broadcast has been introduced. To deal with the types of updates, we classified the users in mobile computing environment into the users in system and the new users. In the proposed continuous algorithms, the user in systems record the previous result and use it efficiently to access the desired records with less number of probes in the broadcast, which is updated by a stream of same size and structure bits. In the performance analysis, the experimental results show that the proposed modified progression method has the best performance, as it requires the minimum cost to access the broadcast data.

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