Mobile-Based Dictionary of Information and Communication Technology

This study aims to design and build mobile-based dictionary of information and communication technology applications to provide access to information in the form of glossary of terms in the context of information and communication technologies. Applications built in this study using the Android platform, with SQLite database model. This research uses prototype model development method which covers the stages of communication, Quick Plan, Quick Design Modeling, Construction of Prototype, Deployment Delivery & Feedback, and Full System Transformation. The design of this application is designed in such a way as to facilitate the user in the process of learning and understanding the new terms or vocabularies encountered in the world of information and communication technology. Mobile-based dictionary of Information And Communication Technology applications that have been built can be an alternative to learning literature. In its simplest form, this application is able to meet the need for a comprehensive and accurate dictionary of Information And Communication Technology function.

[1]  Doug A. Bowman,et al.  An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments , 1997, SI3D.

[2]  Yi-Shin Chen,et al.  TheaterLoc: using information integration technology to rapidly build virtual applications , 2000, Proceedings of 16th International Conference on Data Engineering (Cat. No.00CB37073).

[3]  Sharen Gifari PENGARUH INTENSITAS PENGGUNAAN SMARTPHONE TERHADAP PERILAKU KOMUNIKASI (Studi Pada Pengguna Smartphone di Kalangan Mahasiswa Program Studi Ilmu Komunikasi Universitas Telkom) , 2015 .

[4]  Michael Antonelli Design, Fabrication and Demonstration of a Computer Numerically Controlled Rapid Prototyping Machine for Additive Manufacturing, CNC Machining and Laser Cutting , 2017 .

[5]  Bin Song,et al.  Dictionary learning based reconstruction for distributed compressed video sensing , 2013, J. Vis. Commun. Image Represent..

[6]  Derek E. Baird,et al.  Making mLEarning Work: Utilizing Mobile Technology for Active Exploration, Collaboration, Assessment, and Reflection in Higher Education , 2006 .

[7]  John Ingham,et al.  Why do people use information technology? A critical review of the technology acceptance model , 2003, Inf. Manag..

[8]  Rulli Nasrullah PERUNDUNGAN SIBER (CYBER-BULLYING) DI STATUS FACEBOOK DIVISI HUMAS MABES POLRI , 2015 .

[9]  Zahra Taleb,et al.  Learning on the Move: The use of Mobile Technology to Support Learning for University Students , 2012 .

[10]  S. Livingstone Media Literacy and the Challenge of New Information and Communication Technologies , 2004 .

[11]  Victor R. Basili,et al.  A Methodology for Collecting Valid Software Engineering Data , 1984, IEEE Transactions on Software Engineering.