3 Vectors Game and Balance Multicast architecture Algorithms for Sensor Grid
暂无分享,去创建一个
[1] Richard Duff,et al. A sensor and computation grid enabled engineering model for drilling vibration research , 2008, Mardi Gras Conference.
[2] Bobby Bhattacharjee,et al. Scalable application layer multicast , 2002, SIGCOMM 2002.
[3] Asuman E. Ozdaglar,et al. Near-Optimal Power Control in Wireless Networks: A Potential Game Approach , 2010, 2010 Proceedings IEEE INFOCOM.
[4] Baile Shi,et al. ACOM: Any-source Capacity-constrained Overlay Multicast in Non-DHT P2P Networks , 2007, IEEE Transactions on Parallel and Distributed Systems.
[5] Wenqiang Wang,et al. A Sensor Grid Infrastructure for Large-Scale Ambient Intelligence , 2008, 2008 Ninth International Conference on Parallel and Distributed Computing, Applications and Technologies.
[6] Patrick Valduriez,et al. Data currency in replicated DHTs , 2007, SIGMOD '07.
[7] H. Inaltekin,et al. The Analysis of Nash Equilibria of the One-Shot Random-Access Game for Wireless Networks and the Behavior of Selfish Nodes , 2008, IEEE/ACM Transactions on Networking.
[8] Weijia Jia,et al. A scalable and efficient end host multicast for peer-to-peer systems---DSCT , 2004 .