Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces
暂无分享,去创建一个
[1] Valerio Pascucci,et al. Visualization of large terrains made easy , 2001, Proceedings Visualization, 2001. VIS '01..
[2] Peter Schröder,et al. Interpolating Subdivision for meshes with arbitrary topology , 1996, SIGGRAPH.
[3] William Ribarsky,et al. Real-time, continuous level of detail rendering of height fields , 1996, SIGGRAPH.
[4] L. Schumaker. Fitting surfaces to scattered data , 1976 .
[5] J. Hoschek,et al. Scattered Data Interpolation , 1992 .
[6] R. Franke. Scattered data interpolation: tests of some methods , 1982 .
[7] Maria Morandi Cecchi,et al. A package for representing C1 interpolating surfaces: Application to the lagoon of Venice's bed , 1999, Numerical Algorithms.
[8] Daniel Cohen-Or,et al. Visibility and Dead‐Zones in Digital Terrain Maps , 1995, Comput. Graph. Forum.
[9] A. James Stewart. Hierarchical Visibility in Terrains , 1997, Rendering Techniques.
[10] Daniel Cohen-Or,et al. Incremental view-dependent multiresolution triangulation of terrain , 1997, Proceedings The Fifth Pacific Conference on Computer Graphics and Applications.
[11] Tony DeRose,et al. Piecewise smooth surface reconstruction , 1994, SIGGRAPH.
[12] M. J. D. Powell,et al. Radial basis functions for multivariable interpolation: a review , 1987 .
[13] Hans-Peter Seidel,et al. Fitting Triangular B‐Splines to Functional Scattered Data , 1996, Comput. Graph. Forum.
[14] P. Lancaster. Curve and surface fitting , 1986 .
[15] Sung Yong Shin,et al. Scattered Data Interpolation with Multilevel B-Splines , 1997, IEEE Trans. Vis. Comput. Graph..
[16] W. Dahmen,et al. Scattered data interpolation by bivariate C1-piecewise quadratic functions , 1990 .
[17] Mark A. Duchaineau,et al. ROAMing terrain: Real-time Optimally Adapting Meshes , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).
[18] Richard K. Beatson,et al. Reconstruction and representation of 3D objects with radial basis functions , 2001, SIGGRAPH.
[19] Jie Li,et al. Adaptive hierarchical b-spline surface approximation of large-scale scattered data , 1998, Proceedings Pacific Graphics '98. Sixth Pacific Conference on Computer Graphics and Applications (Cat. No.98EX208).
[20] Hans Hagen,et al. Least squares surface approximation using multiquadrics and parametric domain distortion , 1999, Comput. Aided Geom. Des..
[21] Michel Gangnet,et al. Shaded Display of Digital Maps , 1984, IEEE Computer Graphics and Applications.
[22] Daniel Cohen-Or,et al. Photo‐Realistic Imaging of Digital Terrains , 1993, Comput. Graph. Forum.
[23] Reinhard Klein,et al. Incremental view-dependent multiresolution triangulation of terrain , 1998 .
[24] Suresh K. Lodha,et al. Scattered Data Techniques for Surfaces , 1997, Scientific Visualization Conference (dagstuhl '97).
[25] Paul Dierckx,et al. Algorithms for surface fitting using Powell-Sabin splines , 1992 .
[26] Hong Qin,et al. D-NURBS: A Physics-Based Framework for Geometric Design , 1996, IEEE Trans. Vis. Comput. Graph..
[27] Nicholas M. Patrikalakis,et al. Scattered data fitting with simplex splines in two and three dimensional spaces , 1997, The Visual Computer.
[28] Francis J. M. Schmitt,et al. An adaptive subdivision method for surface-fitting from sampled data , 1986, SIGGRAPH.
[29] Thomas Ertl,et al. On-the-Fly Adaptive Subdivision Terrain , 2001, VMV.
[30] Paolo Cignoni,et al. Representation and visualization of terrain surfaces at variable resolution , 1997, The Visual Computer.
[31] Frank Zeilfelder,et al. Smooth approximation and rendering of large scattered data sets , 2001, Proceedings Visualization, 2001. VIS '01..
[32] Yeong-Gil Shin,et al. A Terrain Rendering Method Using Vertical Ray Coherence , 1997, Comput. Animat. Virtual Worlds.
[33] Pia R. Pfluger,et al. Smooth interpolation to scattered data by bivariate piecewise polynomials of odd degree , 1990, Comput. Aided Geom. Des..
[34] David R. Forsey,et al. Surface fitting with hierarchical splines , 1995, TOGS.
[35] Andrew D. Back,et al. Radial Basis Functions , 2001 .
[36] Jonathan Blow. Terrain Rendering at High Levels of Detail , 2004 .
[37] Paul Dierckx,et al. Curve and surface fitting with splines , 1994, Monographs on numerical analysis.
[38] Stephen A. Szygenda,et al. Multiresolution BSP Trees Applied to Terrain, Transparency, and General Objects , 1997, Graphics Interface.