Modeling Mid-air Gestures With Spherical Coordinates
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Generally, touchless mid-air gestural interaction use some form of Cartesian coordinate system within the input space. Most implementations map the input space in 3-D and map it to the 2-D of the monitor for output. In our previous work we showed that modeling the interaction space produces better interaction [1]. In this study, we use the Myo armband to show that a modeled interaction space also benefits devices that use spherical coordinates.
[1] Alvin Jude,et al. Personal space: user defined gesture space for GUI interaction , 2014, CHI Extended Abstracts.