Audio-tactile Display of Ground Properties Using Interactive Shoes

We describe an audio-tactile stimulation system that can be worn and that is capable of providing the sensation of walking over grounds of different type. The system includes miniature loudspeakers and broadband vibrotactile transducers embedded in the soles. The system is particularly effective at suggesting grounds that have granular or crumpling properties. By offering a broad spectrum of floor augmentations with moderate technological requirements, the proposed prototype represents a solution that can be easily replicated in the research laboratory. This paper documents the design and features of the diverse components that characterize the prototype in detail, as well as its current limits.

[1]  Stefano Papetti Sound modeling issues in interactive sonification - From basic contact events to synthesis and manipulation tools , 2010 .

[2]  Jean-Marie Adrien,et al.  The missing link: modal synthesis , 1991 .

[3]  Davide Rocchesso,et al.  The Sounding Object , 2002 .

[4]  Bruno L. Giordano,et al.  Non‐visual identification of walking grounds , 2008 .

[5]  M. Ercan Altinsoy,et al.  Auditory tactile interaction in virtual environments , 2006 .

[6]  Stephen McAdams,et al.  A Vibrotactile Device for Display of Virtual Ground Materials in Walking , 2008, EuroHaptics.

[7]  Stefano Papetti,et al.  A shoe-based interface for ecological ground augmentation , 2009 .

[8]  Manuel Ferre Haptics: Perception, Devices and Scenarios, 6th International Conference, EuroHaptics 2008, Madrid, Spain, June 10-13, 2008, Proceedings , 2008, EuroHaptics.

[9]  Sethna,et al.  Acoustic emission from crumpling paper. , 1996, Physical review. E, Statistical physics, plasmas, fluids, and related interdisciplinary topics.

[10]  Hiroo Iwata,et al.  Haptic interfaces , 2002 .

[11]  Jeremy R. Cooperstock,et al.  Design of a vibrotactile display via a rigid surface , 2010, 2010 IEEE Haptics Symposium.

[12]  Federico Fontana,et al.  Expressive sonification of footstep sounds , 2010 .

[13]  Federico Fontana,et al.  Physics-based sound synthesis and control: crushing, walking and running by crumpling sounds , 2003 .

[14]  Donald A. Norman,et al.  The Design of Future Things , 2007 .

[15]  Stefano Papetti,et al.  Efficient Acquisition of Force Data in Interactive Shoe Designs , 2010, HAID.

[16]  Stefania Serafin,et al.  Sound design and perception in walking interactions , 2009, Int. J. Hum. Comput. Stud..