An efficient search strategy for block motion estimation using image features

Block motion estimation using the exhaustive full search is computationally intensive. Fast search algorithms offered in the past tend to reduce the amount of computation by limiting the number of locations to be searched. Nearly all of these algorithms rely on this assumption: the mean absolute difference (MAD) distortion function increases monotonically as the search location moves away from the global minimum. Essentially, this assumption requires that the MAD error surface be unimodal over the search window. Unfortunately, this is usually not true in real-world video signals. However, we can reasonably assume that it is monotonic in a small neighborhood around the global minimum. Consequently, one simple strategy, but perhaps the most efficient and reliable, is to place the checking point as close as possible to the global minimum. In this paper, some image features are suggested to locate the initial search points. Such a guided scheme is based on the location of certain feature points. After applying a feature detecting process to each frame to extract a set of feature points as matching primitives, we have extensively studied the statistical behavior of these matching primitives, and found that they are highly correlated with the MAD error surface of real-world motion vectors. These correlation characteristics are extremely useful for fast search algorithms. The results are robust and the implementation could be very efficient. A beautiful point of our approach is that the proposed search algorithm can work together with other block motion estimation algorithms. Results of our experiment on applying the present approach to the block-based gradient descent search algorithm (BBGDS), the diamond search algorithm (DS) and our previously proposed edge-oriented block motion estimation show that the proposed search strategy is able to strengthen these searching algorithms. As compared to the conventional approach, the new algorithm, through the extraction of image features, is more robust, produces smaller motion compensation errors, and has a simple computational complexity.

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