An actuated physical puppet as an input device for controlling a digital manikin
暂无分享,去创建一个
Yuta Sugiura | Takeo Igarashi | Masahiko Inami | Satoshi Kagami | Katsuaki Kawachi | Masaaki Mochimaru | Sunao Hashimoto | Albert C. Chiou | Wataru Yoshizaki | Yoshiaki Akazawa | S. Kagami | T. Igarashi | M. Mochimaru | M. Inami | K. Kawachi | Yuta Sugiura | Wataru Yoshizaki | S. Hashimoto | Y. Akazawa | A. C. Chiou
[1] Brian Knep,et al. Dinosaur input device , 1995, CHI '95.
[2] Aaron Hertzmann,et al. Style-based inverse kinematics , 2004, ACM Trans. Graph..
[3] Masahiko Inami,et al. A teddy-bear-based robotic user interface , 2006, CIE.
[4] Jessica K. Hodgins,et al. Performance animation from low-dimensional control signals , 2005, ACM Trans. Graph..
[5] Bruce Blumberg,et al. Sympathetic interfaces: using a plush toy to direct synthetic characters , 1999, CHI '99.
[6] W. T. Dempster,et al. SPACE REQUIREMENTS OF THE SEATED OPERATOR, GEOMETRICAL, KINEMATIC, AND MECHANICAL ASPECTS OF THE BODY WITH SPECIAL REFERENCE TO THE LIMBS , 1955 .
[7] Alessandro De Luca,et al. Learning gravity compensation in robots: Rigid arms, elastic joints, flexible links , 1993 .
[8] Norberto F. Ezquerra,et al. Interactively deformable models for surgery simulation , 1993, IEEE Computer Graphics and Applications.
[9] Masahiko Inami,et al. RobotPHONE: RUI for interpersonal communication , 2001, CHI Extended Abstracts.
[10] Ken Hinckley,et al. Haptic issues for virtual manipulation , 1997 .
[11] John F. Hughes,et al. Sculpting: an interactive volumetric modeling technique , 1991, SIGGRAPH.
[12] Hiroshi Ishii,et al. Topobo: a constructive assembly system with kinetic memory , 2004, CHI.
[13] Tomohiko Mukai,et al. Geostatistical motion interpolation , 2005, SIGGRAPH '05.
[14] Kiyoshi Arai. Cyber Bunraku , 1997, SIGGRAPH '97.
[15] James Davis,et al. Motion capture data retrieval using an artist’s doll , 2008, 2008 19th International Conference on Pattern Recognition.
[16] Masahiko Inami,et al. Teddy-bear based robotic user interface , 2005, ACE '05.
[17] Ellen Yi-Luen Do,et al. Posey: instrumenting a poseable hub and strut construction toy , 2008, Tangible and Embedded Interaction.
[18] Chris Esposito,et al. Of mice and monkeys: a specialized input device for virtual body animation , 1995, I3D '95.
[19] William V. Baxter,et al. DAB: Interactive Haptic Painting with 3D Virtual Brushes , 2001, SIGGRAPH Courses.
[20] De,et al. LEARNING GRAVITY COMPENSATION IN ROBOTS : RIGID ARMS , ELASTIC JOINTS , FLEXIBLE LINKS , 2006 .
[21] Peter-Pike J. Sloan,et al. Artist‐Directed Inverse‐Kinematics Using Radial Basis Function Interpolation , 2001, Comput. Graph. Forum.
[22] Vincent G. Duffy,et al. Handbook of Digital Human Modeling: Research for Applied Ergonomics and Human Factors Engineering , 2008 .
[23] Mira Dontcheva,et al. Layered acting for character animation , 2003, ACM Trans. Graph..