June 1988 Task-Oriented Computer Animation of Human Figures
暂无分享,去创建一个
[1] Paul Anthony Fishwick. Hierarchical reasoning: simulating complex processes over multiple levels of abstraction , 1986 .
[2] Norman I. Badler,et al. Parametric keyframe interpolation incorporating kinetic adjustment and phrasing control , 1985, SIGGRAPH.
[3] J. O'Rourke,et al. A spherical representation of a human body for visualizing movement , 1979, Proceedings of the IEEE.
[4] Robert Lake,et al. Near-Real-Time Control of Human Figure Models , 1987, IEEE Computer Graphics and Applications.
[5] Paul A. Fishwick,et al. The role of process abstraction in simulation , 1988, IEEE Trans. Syst. Man Cybern..
[6] Norman I. Badler,et al. Articulated Figure Positioning by Multiple Constraints , 1987, IEEE Computer Graphics and Applications.
[7] Norman I. Badler,et al. Positioning and animating human figures in a task-oriented environment , 1985, The Visual Computer.
[8] J Wilhelms,et al. Virya—a motion control editor for kinematic and dynamic animation , 1986 .
[9] Norman I. Badler,et al. JACK: a toolkit for manipulating articulated figures , 1988, UIST '88.
[10] Andrew P. Witkin,et al. Energy constraints on parameterized models , 1987, SIGGRAPH.
[11] M. Grunwald. Disney Animation The Illusion Of Life , 2016 .
[12] Marianne Dooley,et al. Anthropometric Modeling Programs-A Survey , 1982, IEEE Computer Graphics and Applications.
[13] Norman I. Badler,et al. Constraint-Based Temporal Planning , 1988 .
[14] Jeffrey Scott Gangel,et al. A Motion Verb Interface to a Task Animation System , 1985 .