Timing in Episodic Memory : Virtual Characters in Action Ond

In many applications, for instance in role playing games, it is an advantage when “minds” of virtual characters feature an episodic memory system. This system can boost cognitive and learning capabilities of the characters as well as their ability to respond to player’s questions. Recently, several special-purpose memory mechanisms for virtual characters have been published. We have been developing a more generic model, which incorporates hierarchically organized memory for events with gradual forgetting, a component reconstructing plausibly time when an event happened and a spatial memory for “whatwhere” information. One open question that has not been addressed yet in the context of virtual characters is how precisely should an episodic memory store timing information. To answer this question, we have conducted a study to investigate what time categories people use when asking time-cued questions. We hypothesized that humans prefer using fuzzy categories such as “morning” or “after lunch” rather than exact information and this hypothesis was confirmed. Here, we present the results of the study and overview the part of our memory model that is responsible for timing.12

[1]  E. Tulving,et al.  Organization of memory. , 1973 .

[2]  W. Lewis Johnson,et al.  Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control , 1999, Appl. Artif. Intell..

[3]  Aaron Bryan Loyall,et al.  Believable agents: building interactive personalities , 1997 .

[4]  H. P. Bahrick,et al.  Retention of Spanish vocabulary over 8 years. , 1987 .

[5]  W. Friedman Memory for the time of past events. , 1993 .

[6]  Chrystopher L. Nehaniv,et al.  Computational memory architectures for autobiographic agents interacting in a complex virtual environment: a working model , 2008, Connect. Sci..

[7]  K. Dautenhahn,et al.  Long-term affect sensitive and socially interactive companions , 2008 .

[8]  John E. Laird,et al.  Enhancing intelligent agents with episodic memory , 2012, Cognitive Systems Research.

[9]  W. Wagenaar My memory: A study of autobiographical memory over six years , 1986, Cognitive Psychology.

[10]  Ana Paiva,et al.  I Know What I Did Last Summer: Autobiographic Memory in Synthetic Characters , 2007, ACII.

[11]  Cyril Brom,et al.  Episodic Memory for Human-like Agents and Human-like Agents for Episodic Memory , 2010, AAAI Fall Symposium: Biologically Inspired Cognitive Architectures.

[12]  Rudolf Kadlec,et al.  Towards Fast Prototyping of IVAs Behavior: Pogamut 2 , 2007, IVA.

[13]  Michael Wooldridge,et al.  Reasoning about rational agents MIT Press , 2000 .

[14]  Scott Watson,et al.  Autobiographic Knowledge for Believable Virtual Characters , 2006, IVA.

[15]  Cyril Brom,et al.  What Does Your Actor Remember? Towards Characters with a Full Episodic Memory , 2007, International Conference on Virtual Storytelling.

[16]  L. Davachi,et al.  They saw a movie: long-term memory for an extended audiovisual narrative. , 2007, Learning & memory.

[17]  Tia G. B. Hansen,et al.  Time in autobiographical memory , 1996 .

[18]  John R. Anderson,et al.  Human memory: An adaptive perspective. , 1989 .

[19]  R. Chechile,et al.  Memory hazard functions: a vehicle for theory development and test. , 2006, Psychological review.

[20]  三嶋 博之 The theory of affordances , 2008 .