Developing Instructional Media Mobile Learning Based Android to Improve Learning Outcomes

This research aims to develop instructional media which is tested its feasibility and piloted in learning activities. The instructional media is developed using online builder Appypie with DCE developed-model. The product assessment is conducted by material expert, media expert and testing in a small and big group.The instrument of collected data is conducted by interviewing, questionnaire and test. The results of this research are: The instructional media product, mobile learning based android, has been using online builde Appypie, instructional media is feasible to apply after obtaining assessment result from material and media expert and users, The  learning outcomes increases significantly between students with and without using instructional media. In summary, developed instructional media is feasible  to app;y in a learning activity.

[1]  Salah Al-Sharhan,et al.  Perceptions and challenges of mobile learning in Kuwait , 2016, J. King Saud Univ. Comput. Inf. Sci..

[2]  Zahra Taleb,et al.  The Effect of M-learning on Mathematics Learning , 2015 .

[3]  Eric Jamet,et al.  Effects of segmentation and pacing on procedural learning by video , 2017, Comput. Hum. Behav..

[4]  Dragan Manasijevic,et al.  The effects of the intended behavior of students in the use of M-learning , 2015, Comput. Hum. Behav..

[5]  Kamisah Osman,et al.  The effect of multiple media instruction in improving students' science process skill and achievement , 2011 .

[6]  Hans-Joachim Bargstädt,et al.  An Approach to Develop Video Tutorials for Construction Tasks , 2017 .

[7]  Thosporn Sangsawang,et al.  Instructional Design Framework for Educational Media , 2015 .

[8]  Adriana Teodorescu,et al.  Mobile Learning and its Impact on Business English Learning , 2015 .

[9]  Hodjat Hamidi,et al.  Analysis of the essential factors for the adoption of mobile learning in higher education: A case study of students of the University of Technology , 2017, Telematics Informatics.

[10]  Ceyda Ilgaz Büyükbaykal Communication Technologies and Education in the Information Age , 2015 .

[11]  Wee-Kheng Tan,et al.  Smartphone application personality and its relationship to personalities of smartphone users and social capital accrued through use of smartphone social applications , 2018, Telematics Informatics.

[12]  Khaled Shaalan,et al.  Investigating attitudes towards the use of mobile learning in higher education , 2016, Comput. Hum. Behav..

[13]  Rosmah Ali,et al.  A framework for cooperative and interactive mobile learning to improve online information evaluation skills , 2018, Comput. Educ..

[14]  John-Arvid Grytnes,et al.  The effect of a mobile-application tool on biology students' motivation and achievement in species identification: A Self-Determination Theory perspective , 2017, Comput. Educ..

[15]  Nadire Cavus,et al.  Basic elements and characteristics of mobile learning , 2011 .

[16]  Thomas Menkhoff,et al.  Enhancing students' learning process through interactive digital media: New opportunities for collaborative learning , 2015, Comput. Hum. Behav..

[17]  Chih-Ping Chen,et al.  Understanding mobile English-learning gaming adopters in the self-learning market: The Uses and Gratification Expectancy Model , 2018, Comput. Educ..

[18]  Jogendra Kumar Nayak,et al.  Relationship among smartphone usage, addiction, academic performance and the moderating role of gender: A study of higher education students in India , 2018, Comput. Educ..