Improvement of 3D acquisition and visualization in MRI.

Three-dimensional (3D) visualization techniques are becoming an ever more important aid in the interpretation of tomographic data. Up to now, however, they have not received widespread use in MRI, because both acquisition and visualization techniques have been inadequate. In this paper we describe new 3D acquisition techniques which can acquire up to 128 slices with a resolution of 256 x 256 pixels in from 8 to 20 min. These techniques produce 3D data sets with excellent contrast and few motion artifacts, which are very well suited for 3D visualization techniques. For the visualization we investigate several rendering techniques, describe some improvements and compare their results. We found that there is no single method which renders all objects equally well. We show which shading method is best suited for different objects and why the other methods fail. Our studies suggest that in a 3D view with several objects each object should be rendered with a separate shading method. In so doing, 3D views can be generated which look like the real human anatomy.

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