A Process Model to Develop Educational Applications for Children with Dyslexia

Nowadays, the massive dissemination of technologies for the education at elementary schools is transforming the learning environments, for example the educational applications for dyslexia are easy to use notably in mobile devices beyond the classroom walls. However, the development of this technology has not been explicit in order to help reading the children with dyslexia. The development of this educational application is considering as a challenge because it is necessary to consider the different perspectives of stakeholders since the early phases of development process. This paper proposes as solution a software process model to develop educational applications considering the learning needs of children with dyslexia; it involves a user-centered approach since the participation of several actors are considered such as the teacher, the student, the psychologist and the software engineer. A case study has been conducted in order the present the performance of proposed model in particular for usability and accessibility factors.