Queuing and Elections: Long Lines, DREs and Paper Ballots

Computerized touchscreen "Direct Recording Electronic" (DRE) voting systems have been used by over 1/3 of American voters in recent elections. In many places, insufficient DRE numbers, in combination with lengthy ballots and high voter traffic, have caused long lines and disenfranchised voters who left without voting. We have applied computer queuing simulation to the voting process and conclude that far more DREs, at great expense, would be needed to keep waiting times low. Alternatively, paper ballot-optical scan systems can be easily and economically scaled to prevent long lines and meet unexpected contingencies. We have developed a heuristic "Queue Stop Rule" that can be applied to prevent long lines at voting stations. We have also carried out queuing simulations of other parts of the voting process, for example, voter check-in and ballot scanning. Our results can be used to help plan cost-effective election systems that will produce expeditious elections.