X-Ray Casting: Fast Volume Visualization Using 2D Texture Mapping Techniques
暂无分享,去创建一个
[1] Ulrich Neumann,et al. Accelerating Volume Reconstruction With 3D Texture Hardware , 1994 .
[2] Marc Levoy,et al. Parallel visualization algorithms: performance and architectural implications , 1994, Computer.
[3] M. Carter. Computer graphics: Principles and practice , 1997 .
[4] Philippe Lacroute,et al. Real-time volume rendering on shared memory multiprocessors using the shear-warp factorization , 1995 .
[5] Kim Yongmin. Medical Imaging 1994: Image Capture, Formatting and Display , 1994 .
[6] Michael J. North,et al. Interactive Visualization of 3D Medical Image Data , 1994 .
[7] Jane Wilhelms,et al. DIRECT VOLUME RENDERING VIA 3D TEXTURES , 1994 .
[8] William E. Lorensen,et al. Marching cubes: A high resolution 3D surface construction algorithm , 1987, SIGGRAPH.
[9] Brian Cabral,et al. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware , 1994, VVS '94.
[10] Lee Westover,et al. Footprint evaluation for volume rendering , 1990, SIGGRAPH.
[11] T. Todd Elvins,et al. A survey of algorithms for volume visualization , 1992, COMG.
[12] Sheng-Yih Guan,et al. Innovative volume rendering using 3D texture mapping , 1994, Medical Imaging.
[13] Marc Levoy,et al. Display of surfaces from volume data , 1988, IEEE Computer Graphics and Applications.