xReality interactions within a mixed reality learning environments

Multi-user virtual environments (MUVEs), used in training, entertainment and education, had been a reality for several years now, allowing users to perform collaborative activities using virtual settings and virtual objects. Nowadays, technological advances are opening the possibility of integrating multiuser virtual environments with so-called ubiquitous virtual reality (U-VR); extending and complementing real and virtual worlds in a blended reality space. In this work-in-progress paper we describe our efforts towards the implementation of a blended reality distributed system, to achieve integration between real and virtual objects, using smart objects (xReality objects) and immersive technology in a mixed reality learning environment, extending our previous work towards the creation of a holistic option to enable geographically dispersed learners to collaborate on laboratory activities