Crowdsourcing Multi-label Audio Annotation Tasks with Citizen Scientists
暂无分享,去创建一个
Oded Nov | Juan Pablo Bello | Graham Dove | Ana Elisa Méndez Méndez | Mark Brozier Cartwright | J. Bello | O. Nov | G. Dove | M. Cartwright
[1] Paul Roe,et al. Rapid Scanning of Spectrograms for Efficient Identification of Bioacoustic Events in Big Data , 2013, 2013 IEEE 9th International Conference on e-Science.
[2] Kevin Crowston,et al. Gaming for (Citizen) Science: Exploring Motivation and Data Quality in the Context of Crowdsourced Science through the Design and Evaluation of a Social-Computational System , 2011, 2011 IEEE Seventh International Conference on e-Science Workshops.
[3] Jason T. Reed,et al. An Exploratory Factor Analysis of Motivations for Participating in Zooniverse, a Collection of Virtual Citizen Science Projects , 2013, 2013 46th Hawaii International Conference on System Sciences.
[4] John M. Carroll,et al. Evaluation, Description and Invention: Paradigms for Human-Computer Interaction , 1989, Adv. Comput..
[5] Jennifer Preece,et al. Dynamic changes in motivation in collaborative citizen-science projects , 2012, CSCW.
[6] C. Lintott,et al. Galaxy Zoo: Exploring the Motivations of Citizen Science Volunteers. , 2009, 0909.2925.
[7] Lior Shamir,et al. Classification of large acoustic datasets using machine learning and crowdsourcing: application to whale calls. , 2014, The Journal of the Acoustical Society of America.
[8] Oded Nov,et al. Seeing Sound , 2017, Proc. ACM Hum. Comput. Interact..
[9] Brian McFee,et al. OpenMIC-2018: An Open Data-set for Multiple Instrument Recognition , 2018, ISMIR.
[10] Dana Chandler,et al. Breaking Monotony with Meaning: Motivation in Crowdsourcing Markets , 2012, ArXiv.
[11] Thomas Hillman,et al. The epistemic culture in an online citizen science project: Programs, antiprograms and epistemic subjects , 2018, Social studies of science.
[12] Carsten S. Østerlund,et al. "Guess what! You're the First to See this Event": Increasing Contribution to Online Production Communities , 2016, GROUP.
[13] Michael S. Bernstein,et al. Embracing Error to Enable Rapid Crowdsourcing , 2016, CHI.
[14] Jennifer Preece,et al. Using gamification to inspire new citizen science volunteers , 2013, Gamification.
[15] Deva Ramanan,et al. Efficiently Scaling up Crowdsourced Video Annotation , 2012, International Journal of Computer Vision.
[16] Oded Nov,et al. Dusting for science: motivation and participation of digital citizen science volunteers , 2011, iConference.
[17] Eric Horvitz,et al. Volunteering Versus Work for Pay: Incentives and Tradeoffs in Crowdsourcing , 2013, HCOMP.
[18] Richard L. Neitzel,et al. Environmental Noise Pollution in the United States: Developing an Effective Public Health Response , 2013, Environmental health perspectives.
[19] Charlene Jennett,et al. Do games attract or sustain engagement in citizen science?: a study of volunteer motivations , 2013, CHI Extended Abstracts.
[20] David P. Anderson,et al. Scientists@Home: What Drives the Quantity and Quality of Online Citizen Science Participation? , 2014, PloS one.
[21] Jennifer Shirk,et al. The Invisible Prevalence of Citizen Science in Global Research: Migratory Birds and Climate Change , 2014, PloS one.
[22] A. Cox,et al. Motivations, learning and creativity in online citizen science , 2016 .
[23] Pietro Perona,et al. Microsoft COCO: Common Objects in Context , 2014, ECCV.
[24] Ben Shneiderman,et al. The future of interactive systems and the emergence of direct manipulation , 1982 .
[25] S. Janssen,et al. Auditory and non-auditory effects of noise on health , 2014, The Lancet.
[26] C. Lintott,et al. Galaxy Zoo: Motivations of Citizen Scientists , 2008, 1303.6886.
[27] Aren Jansen,et al. Audio Set: An ontology and human-labeled dataset for audio events , 2017, 2017 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP).
[28] Oded Nov,et al. SONYC , 2019, Commun. ACM.
[29] C. Potter,et al. Citizen science as seen by scientists: Methodological, epistemological and ethical dimensions , 2014, Public understanding of science.
[30] Heikki Huttunen,et al. Multi-label vs. combined single-label sound event detection with deep neural networks , 2015, 2015 23rd European Signal Processing Conference (EUSIPCO).
[31] Elena Paslaru Bontas Simperl,et al. Designing for Citizen Data Analysis: A Cross-Sectional Case Study of a Multi-Domain Citizen Science Platform , 2015, CHI.
[32] Ali Farhadi,et al. Much Ado About Time: Exhaustive Annotation of Temporal Data , 2016, HCOMP.
[33] Li Fei-Fei,et al. ImageNet: A large-scale hierarchical image database , 2009, CVPR.
[34] C. Lintott,et al. Galaxy Zoo: morphologies derived from visual inspection of galaxies from the Sloan Digital Sky Survey , 2008, 0804.4483.
[35] B. Berglund,et al. A principal components model of soundscape perception. , 2010, The Journal of the Acoustical Society of America.
[36] Ann Blandford,et al. Designing for dabblers and deterring drop-outs in citizen science , 2014, CHI.
[37] Aniket Kittur,et al. An Assessment of Intrinsic and Extrinsic Motivation on Task Performance in Crowdsourcing Markets , 2011, ICWSM.
[38] Giovanni Quattrone,et al. Analysing Volunteer Engagement in Humanitarian Mapping: Building Contributor Communities at Large Scale , 2016, CSCW.
[39] Bolei Zhou,et al. Places: A 10 Million Image Database for Scene Recognition , 2018, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[40] Oded Nov,et al. SONYC: A System for the Monitoring, Analysis and Mitigation of Urban Noise Pollution , 2018, ArXiv.
[41] Lydia B. Chilton,et al. Cascade: crowdsourcing taxonomy creation , 2013, CHI.
[42] Michael S. Bernstein,et al. Scalable multi-label annotation , 2014, CHI.
[43] Brian L. Sullivan,et al. eBird: Engaging Birders in Science and Conservation , 2011, PLoS biology.
[44] Carsten S. Østerlund,et al. Motivations for Sustained Participation in Crowdsourcing: Case Studies of Citizen Science on the Role of Talk , 2015, 2015 48th Hawaii International Conference on System Sciences.
[45] Mark A. Girolami,et al. Bat detective—Deep learning tools for bat acoustic signal detection , 2017, bioRxiv.
[46] Margret C. Domroese,et al. Why watch bees? Motivations of citizen science volunteers in the Great Pollinator Project , 2017 .
[47] C. Lintott,et al. Snapshot Serengeti, high-frequency annotated camera trap images of 40 mammalian species in an African savanna , 2015, Scientific Data.
[48] Kevin Crowston,et al. The future of citizen science: emerging technologies and shifting paradigms , 2012, Frontiers in Ecology and the Environment.
[49] Aniket Kittur,et al. CrowdForge: crowdsourcing complex work , 2011, UIST.
[50] Aren Jansen,et al. Large-scale audio event discovery in one million YouTube videos , 2017, 2017 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP).
[51] Duncan J. Watts,et al. Financial incentives and the "performance of crowds" , 2009, HCOMP '09.
[52] Birgitta Berglund,et al. The Swedish soundscape-quality protocol , 2012 .
[53] Shuicheng Yan,et al. Efficient large-scale image annotation by probabilistic collaborative multi-label propagation , 2010, ACM Multimedia.
[54] Mausam,et al. Crowdsourcing Multi-Label Classification for Taxonomy Creation , 2013, HCOMP.
[55] James D. Hollan,et al. Direct Manipulation Interfaces , 1985, Hum. Comput. Interact..
[56] Daniel J. Veit,et al. More than fun and money. Worker Motivation in Crowdsourcing - A Study on Mechanical Turk , 2011, AMCIS.