Analysis of the Persuasiveness of User Experience Feedback on a Virtual Learning Environment

The main purpose of this paper is to evaluate a set of theory-grounded User Experience (UX)-related measures which are supposed to persuade course designers of particular UX-related problem areas based on a specific feedback format. Specifically, two online surveys on a university online course were conducted with the former focusing on the quantitative ratings and the latter on qualitative comments. The course designers were asked to assess the persuasiveness of the feedback with respect to eight dimensions. The results show that UX-related problem areas anchored in the DeLone and McLean’s Information Systems (IS) Success Model (ISSM) had a consistently higher level of perceived persuasiveness than those anchored in the Technology Acceptance Model (TAM) 3. The discrepancy can be attributed to the nature of items: processvs. trait-based). Implications for future research on fixing UX-related problems are discussed.

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