Virtual Reality–Based Training to Improve Obstacle-Crossing Performance and Dynamic Balance in Patients With Parkinson’s Disease
暂无分享,去创建一个
Jong-Ling Fuh | Ray-Yau Wang | Ying-Yi Liao | Yea-Ru Yang | Ray-Yau Wang | Yih-Ru Wu | J. Fuh | Shih-Jung Cheng | Yea-Ru Yang | Shih-Jung Cheng | Yih-Ru Wu | Y. Liao
[1] Sylvain Brochard,et al. Validity and reliability of 3D marker based scapular motion analysis: a systematic review. , 2014, Journal of biomechanics.
[2] John D Sorkin,et al. Randomized clinical trial of 3 types of physical exercise for patients with Parkinson disease. , 2013, JAMA neurology.
[3] Yea-Ru Yang,et al. Virtual reality-based training improves community ambulation in individuals with stroke: a randomized controlled trial. , 2008, Gait & posture.
[4] Ecosse Lamoureux,et al. The effects of improved strength on obstacle negotiation in community-living older adults. , 2003, Gait & posture.
[5] Jean-Francois Esculier,et al. Home-based balance training programme using Wii Fit with balance board for Parkinsons's disease: a pilot study. , 2012, Journal of rehabilitation medicine.
[6] R A Liston,et al. Reliability and validity of measures obtained from stroke patients using the Balance Master. , 1996, Archives of physical medicine and rehabilitation.
[7] J. Mehrholz,et al. Immediate effects of speed-dependent treadmill training on gait parameters in early Parkinson's disease. , 2003, Archives of physical medicine and rehabilitation.
[8] M. Morris,et al. Reliability of measurements obtained with the Timed "Up & Go" test in people with Parkinson disease. , 2001, Physical therapy.
[9] R. Harter,et al. Validity and reliability of limits-of-stability testing: a comparison of 2 postural stability evaluation devices. , 2011, Journal of athletic training.
[10] M H Cole,et al. Predictors of future falls in Parkinson disease , 2010, Neurology.
[11] Brook Galna,et al. Obstacle crossing in people with Parkinson's disease: foot clearance and spatiotemporal deficits. , 2010, Human movement science.
[12] Factors Influencing Obstacle Crossing Performance in Patients with Parkinson's Disease , 2014, PloS one.
[13] Tung-Wu Lu,et al. Effects of Virtual Reality–Augmented Balance Training on Sensory Organization and Attentional Demand for Postural Control in People With Parkinson Disease: A Randomized Controlled Trial , 2011, Physical Therapy.
[14] Oddom Demontiero,et al. Effects of balance training using a virtual-reality system in older fallers , 2013, Clinical interventions in aging.
[15] Gammon M Earhart,et al. Tai Chi improves balance and mobility in people with Parkinson disease. , 2008, Gait & posture.
[16] Francine Malouin,et al. A Treadmill and Motion Coupled Virtual Reality System for Gait Training Post-Stroke , 2006, Cyberpsychology Behav. Soc. Netw..
[17] L. Yardley,et al. Validation of the Falls Efficacy Scale-International in fall-prone older persons. , 2010, Age and ageing.
[18] Ryan T. Roemmich,et al. Postural instability and gait impairment during obstacle crossing in Parkinson's disease. , 2012, Archives of physical medicine and rehabilitation.
[19] Lynn Rochester,et al. The role of exergaming in Parkinson’s disease rehabilitation: a systematic review of the evidence , 2014, Journal of NeuroEngineering and Rehabilitation.
[20] G. Thickbroom,et al. Clinical and posturographic correlates of falling in Parkinson's disease , 2013, Movement disorders : official journal of the Movement Disorder Society.
[21] L. Yardley,et al. Cross-cultural validation of the Falls Efficacy Scale International (FES-I) in older people: Results from Germany, the Netherlands and the UK were satisfactory , 2007, Disability and rehabilitation.
[22] B. Galna,et al. Obstacle crossing in Parkinson's disease: mediolateral sway of the centre of mass during level-ground walking and obstacle crossing. , 2013, Gait & posture.
[23] P. Chan,et al. Reliability and validity of PDQ-39: a quality-of-life measure for patients with PD in China , 2012, Quality of Life Research.
[24] R. Vitório,et al. Effects of obstacle height on obstacle crossing in mild Parkinson's disease. , 2010, Gait & posture.
[25] Romeo Chua,et al. Assessing vestibular contributions during changes in gait trajectory , 2005, Neuroreport.
[26] K. Sethi,et al. Nintendo Wii rehabilitation ("Wii-hab") provides benefits in Parkinson's disease. , 2013, Parkinsonism & related disorders.
[27] Bridget Farham,et al. Tai Chi and postural stability in patients with Parkinson’s disease , 2012 .
[28] Sung Ho Jang,et al. Use of Virtual Reality to Enhance Balance and Ambulation in Chronic Stroke: A Double-Blind, Randomized Controlled Study , 2009, American journal of physical medicine & rehabilitation.
[29] J. Gordon,et al. The effect of exercise training in improving motor performance and corticomotor excitability in people with early Parkinson's disease. , 2008, Archives of physical medicine and rehabilitation.
[30] C. Su,et al. Effectiveness of virtual reality using Wii gaming technology in children with Down syndrome. , 2011, Research in developmental disabilities.
[31] R. Fitzpatrick,et al. The Parkinson's Disease Questionnaire (PDQ-39): development and validation of a Parkinson's disease summary index score. , 1997, Age and ageing.
[32] Margaret Schenkman,et al. Exercise to Improve Spinal Flexibility and Function for People with Parkinson's Disease: A Randomized, Controlled Trial , 1998, Journal of the American Geriatrics Society.
[33] C. Nygren,et al. The 39 item Parkinson’s disease questionnaire (PDQ-39) revisited: implications for evidence based medicine , 2007, Journal of Neurology, Neurosurgery, and Psychiatry.
[34] J. Mazziotta,et al. Mirror neuron system: basic findings and clinical applications , 2007, Annals of neurology.
[35] V. Dietz,et al. Obstacle stepping in patients with Parkinson’s disease , 2009, Journal of Neurology.
[36] G. Ebersbach,et al. Posturography reflects clinical imbalance in Parkinson's disease , 2011, Movement disorders : official journal of the Movement Disorder Society.
[37] Janice J Eng,et al. Contribution of Muscle Strength and Integration of Afferent Input to Postural Instability in Persons with Stroke , 2004, Neurorehabilitation and neural repair.
[38] H. Krüger. Exercise for People in Early- or Mid-Stage Parkinson Disease: A 16-Month Randomized Controlled Trial , 2013 .
[39] A. Mirelman,et al. V-TIME: a treadmill training program augmented by virtual reality to decrease fall risk in older adults: study design of a randomized controlled trial , 2013, BMC Neurology.
[40] Ann Ashburn,et al. A meta‐analysis of six prospective studies of falling in Parkinson's disease , 2007, Movement disorders : official journal of the Movement Disorder Society.
[41] A. Mirelman,et al. Virtual reality and motor imagery: Promising tools for assessment and therapy in Parkinson's disease , 2013, Movement disorders : official journal of the Movement Disorder Society.
[42] Arne Ernst,et al. Is posturography able to identify fallers in patients with Parkinson's disease? , 2014, Gait & posture.
[43] C. Maitland,et al. The effects of balance training and high-intensity resistance training on persons with idiopathic Parkinson's disease. , 2003, Archives of physical medicine and rehabilitation.
[44] Jeffrey M. Hausdorff,et al. Virtual reality for gait training: can it induce motor learning to enhance complex walking and reduce fall risk in patients with Parkinson's disease? , 2011, The journals of gerontology. Series A, Biological sciences and medical sciences.
[45] Jeffrey M. Hausdorff,et al. Treadmill training for the treatment of gait disturbances in people with Parkinson’s disease: a mini-review , 2009, Journal of Neural Transmission.
[46] Li-Shan Chou,et al. Age and height effects on the center of mass and center of pressure inclination angles during obstacle-crossing. , 2008, Medical engineering & physics.
[47] M. Landers,et al. Postural Instability in Idiopathic Parkinson’s Disease: Discriminating Fallers from Nonfallers Based on Standardized Clinical Measures , 2008, Journal of neurologic physical therapy : JNPT.
[48] M Rabuffetti,et al. The association between impaired turning and normal straight walking in Parkinson's disease. , 2007, Gait & posture.
[49] A. Conforto,et al. Abnormal sensory integration affects balance control in hemiparetic patients within the first year after stroke , 2011, Clinics.
[50] C. Maitland,et al. The effects of a balance and strength training program on equilibrium in Parkinsonism: A preliminary study. , 2000, NeuroRehabilitation.
[51] Mark V Albert,et al. Wii Fit Balance Board Playing Improves Balance and Gait in Parkinson Disease , 2013, PM & R : the journal of injury, function, and rehabilitation.
[52] S. Gilman,et al. Diagnostic criteria for Parkinson disease. , 1999, Archives of neurology.
[53] W. McIlroy,et al. Effectiveness of Virtual Reality Using Wii Gaming Technology in Stroke Rehabilitation: A Pilot Randomized Clinical Trial and Proof of Principle , 2010, Stroke.