A Physical Model for the Polarized Scattering of Light
暂无分享,去创建一个
[1] Scott J. Daly,et al. Visible differences predictor: an algorithm for the assessment of image fidelity , 1992, Electronic Imaging.
[2] E. Marx,et al. Ray model of light scattering by flake pigments or rough surfaces with smooth transparent coatings. , 2004, Applied optics.
[3] Werner Purgathofer,et al. Combined Rendering of Polarization and Fluorescence Effects , 2001, Rendering Techniques.
[4] R. Azzam,et al. Polarized light in optics and spectroscopy , 1990 .
[5] Thomas A. Germer,et al. Modeling the appearance of special effect pigment coatings , 2001, Optics + Photonics.
[6] P. Barber. Absorption and scattering of light by small particles , 1984 .
[7] Jos Stam,et al. Diffraction shaders , 1999, SIGGRAPH.
[8] T. Germer. SCATMECH: Polarized Light Scattering C++ Class Library , 2000 .
[9] Lawrence B. Wolff,et al. Ray tracing with polarization parameters , 1990, IEEE Computer Graphics and Applications.
[10] Robert L. Cook,et al. A Reflectance Model for Computer Graphics , 1987, TOGS.
[11] Cyril Soler,et al. Graphics gems revisited: fast and physically-based rendering of gemstones , 2004, ACM Trans. Graph..
[12] Andrew S. Glassner,et al. Principles of Digital Image Synthesis , 1995 .
[13] Werner Purgathofer,et al. Eurographics Symposium on Rendering (2004) an Analytical Model for Skylight Polarisation , 2022 .
[14] M. Sancer. Shadow-corrected electromagnetic scattering from a randomly rough surface , 1969 .
[15] Donald P. Greenberg,et al. A comprehensive physical model for light reflection , 1991, SIGGRAPH.
[16] Max Born,et al. Principles of optics - electromagnetic theory of propagation, interference and diffraction of light (7. ed.) , 1999 .
[17] G. Groot Gregory,et al. Polarization models for Monte Carlo ray tracing , 1999, Optics + Photonics.
[18] Werner Purgathofer,et al. Verification of Physically Based Rendering Algorithms , 2006, Comput. Graph. Forum.