Toward Modeling the Learner's Personality Using Educational Games

Learner modeling is a crucial step in the learning personalization process. It allows taking into considerationthelearner’sprofiletomakethelearningprocessmoreefficient.Moststudiesrefer toanexplicitmethod,namelyquestionnaire,tomodellearners.Questionnairesaretimeconsuming andmaynotbemotivatingforlearners.Thus,thispaperpresentsanewapproachforModelingthe learner’sPersonality,introvert/extrovert,usingEducationalGames(MoPEG).Theproposedapproach includesthreephases,namelydesignoftheeducationalgame,collectionoftracesandpersonality prediction.ToevaluatetheefficiencyofMoPEG,anexperimentwasconductedwiththirtylearners where their personalitymodeling results usingMoPEGare compared to theBigFive Inventory (BFI)questionnaire.TheobtainedresultsshowedthattheaccuracylevelofMoPEGissignificant withan80%ofsimilarity.Besides,basedontheKappamethod,usedbypsychologiststomeasure thesimilarityoftwoinstruments.TheobtainedresultshighlightedanagreementdegreeofMoPEG withthelevel“good”. KEywoRDS Classification, Educational Game, Game Interaction, Implicit Assessment, Learner Model, Learner Profile, Learner’s Personality, Validation

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