Attitudes Towards Physical Activity and Perceived Exertion in Three Different Multitask Cybercycle Navigational Environments
暂无分享,去创建一个
[1] J. Manson,et al. The escalating pandemics of obesity and sedentary lifestyle. A call to action for clinicians. , 2004, Archives of internal medicine.
[2] B. Fernhall,et al. Evaluation of the Energy Cost of Playing a Dance Simulation Video Game in Overweight and Non-Overweight Children and Adolescents , 2005, International journal of sports medicine.
[3] T. McKenzie,et al. Leisure-time physical activity in elementary schools: analysis of contextual conditions. , 2010, The Journal of school health.
[4] Elizabeth Behm-Morawitz,et al. Mirrored selves: The influence of self-presence in a virtual world on health, appearance, and well-being , 2013, Comput. Hum. Behav..
[5] N. Owen,et al. Environmental Determinants of Physical Activity and Sedentary Behavior , 2000, Exercise and sport sciences reviews.
[6] I. Janssen,et al. Systematic review of the health benefits of physical activity and fitness in school-aged children and youth , 2010, The international journal of behavioral nutrition and physical activity.
[7] J. Sallis,et al. Role of Built Environments in Physical Activity, Obesity, and Cardiovascular Disease , 2012, Circulation.
[8] K. Chua,et al. Aerobic Demands of the Dance Simulation Game , 2002, International journal of sports medicine.
[9] J. Sallis,et al. Gender differences in physical activity during fifth-grade physical education and recess periods. , 1997 .
[10] Luca Chittaro,et al. Turning the Classic Snake Mobile Game into a Location-Based Exergame that Encourages Walking , 2012, PERSUASIVE.
[11] J. Jakicic,et al. The influence of exercise and BMI on injuries and illnesses in overweight and obese individuals: a randomized control trial , 2010, The international journal of behavioral nutrition and physical activity.
[12] J. Brug,et al. Potential environmental determinants of physical activity in adults: a systematic review , 2007, Obesity reviews : an official journal of the International Association for the Study of Obesity.
[13] Karl F Kozlowski,et al. Autonomy supportive environments and mastery as basic factors to motivate physical activity in children: a controlled laboratory study , 2012, International Journal of Behavioral Nutrition and Physical Activity.
[14] Clifford W Selsor,et al. Heart Rate and Perceived Exertion During Self-Selected Intensities for Exergaming Compared to Traditional Exercise in College-Age Participants , 2011, Journal of strength and conditioning research.
[15] Gali Dar,et al. Does a Wii-based exercise program enhance balance control of independently functioning older adults? A systematic review , 2014, Clinical interventions in aging.
[16] Ryan E Rhodes,et al. Metabolic requirements of interactive video game cycling. , 2009, Medicine and science in sports and exercise.