Narrative Meaning Creation in Interactive Storytelling

Many of the difficulties in authoring interactive stories lie in explicitly determining how and where narrative meaning is created. In many ways, these difficulties parallel challenges in intelligent system design, especially in systems that must infer meaning from user interactions. We describe Scarlet Skellern and the Absent Urchins(SSAU); a prototype interactive storybook that utilizes a user-modeling approach which we have implemented experimentally in Flash. SSAU explores issues of narrative meaning creation by mapping user interactions to three distinctive narrative moods, and changing dramatic presentational elements to shift story mood, while leaving the pre-authored elements of the narrative unmodified.

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