Generalization of Single-Center Projections Using Projection Tile Screens
暂无分享,去创建一个
[1] Hujun Bao,et al. Non‐linear view interpolation , 1999 .
[2] David Blythe. The Direct3D 10 system , 2006, ACM Trans. Graph..
[3] Eduard Gröller,et al. Fast generation of curved perspectives for ultra-wide-angle lenses in VR applications , 1999, The Visual Computer.
[4] Jim X. Chen,et al. Nonlinear perspective projections and magic lenses: 3D view deformation , 2005, IEEE Computer Graphics and Applications.
[5] Tony DeRose,et al. Toolglass and magic lenses: the see-through interface , 1993, SIGGRAPH.
[6] Paul S. Heckbert,et al. Creating Raster Omnimax Images from Multiple Perspective Views Using the Elliptical Weighted Average Filter , 1986, IEEE Computer Graphics and Applications.
[7] Mark Segal,et al. The OpenGL Graphics System: A Specification , 2004 .
[8] Mark D. Apperley,et al. A review and taxonomy of distortion-oriented presentation techniques , 1994, TCHI.
[9] Sheelagh Carpendale,et al. Taxonomy For Discrete Lenses , 2003 .
[10] Jim X. Chen,et al. Nonlinear projection: using deformations in 3D viewing , 2003, Comput. Sci. Eng..
[11] Eduard Gröller,et al. A Distortion Camera For Ray Tracing , 1970 .
[12] M. Sheelagh T. Carpendale,et al. Single camera flexible projection , 2007, NPAR '07.
[13] Direct3D 10 programming guide excerpts , 2007, SIGGRAPH Courses.
[14] Les A. Piegl,et al. Perception of images using cylindrical mapping , 1997, The Visual Computer.
[15] Jim X. Chen,et al. OpenGL Shading Language , 2009 .
[16] Shree K. Nayar,et al. A perspective on distortions , 2003, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2003. Proceedings..
[18] Y. Danieli. Guide , 2005 .
[19] Thomas Strothotte,et al. Camera textures , 2006, GRAPHITE '06.
[20] Wolf-Dieter Rase. Fischauge-Projektionen als kartographische Lupen , 1997 .
[21] M. Sheelagh T. Carpendale,et al. A framework for unifying presentation space , 2001, UIST '01.
[22] Margaret M. Fleck. Perspective Projection: The Wrong Imaging Model , 1995 .
[23] J. J. Connor. Visualization and intelligent design in engineering and architecture , 1993 .
[24] K. Mardia,et al. A review of image-warping methods , 1998 .
[25] Richard Szeliski,et al. Creating full view panoramic image mosaics and environment maps , 1997, SIGGRAPH.
[26] Matthias Trapp,et al. A Generalization Approach for 3D Viewing Deformations of Single-Center Projections , 2008, GRAPP.
[27] Salvador Bayarri. Computing non-planar perspectives in real time , 1995, Comput. Graph..
[28] James F. Blinn. Hyperbolic Interpolation , 1992, IEEE Computer Graphics and Applications.
[29] Karan Singh,et al. Ryan: rendering your animation nonlinearly projected , 2004, NPAR '04.
[30] Hans-Peter Seidel,et al. View-independent environment maps , 1998, Workshop on Graphics Hardware.
[31] Ned Greene,et al. Environment Mapping and Other Applications of World Projections , 1986, IEEE Computer Graphics and Applications.
[32] Tom Davis,et al. Opengl programming guide: the official guide to learning opengl , 1993 .